MyGUI 3.2.2

MyGUI_RenderFormat.h
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1 /*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7 #ifndef MYGUI_RENDER_FORMAT_H_
8 #define MYGUI_RENDER_FORMAT_H_
9
10 #include "MyGUI_Macros.h"
11
12 namespace MyGUI
13 {
14
15 struct MYGUI_EXPORT VertexColourType
16 {
17 public:
18 enum Enum
19 {
20 ColourARGB, // D3D style compact colour
21 ColourABGR, // GL style compact colour
22 MAX
23 };
24
25 VertexColourType(Enum _value = MAX) :
26 mValue(_value)
27 {
28 }
29
30 friend bool operator == (VertexColourType const& a, VertexColourType const& b)
31 {
32 return a.mValue == b.mValue;
33 }
34
35 friend bool operator != (VertexColourType const& a, VertexColourType const& b)
36 {
37 return a.mValue != b.mValue;
38 }
39
40 int getValue() const
41 {
42 return mValue;
43 }
44
45 private:
46 Enum mValue;
47 };
48
49 struct MYGUI_EXPORT PixelFormat
50 {
51 enum Enum
52 {
53 Unknow,
54 L8, // 1 byte pixel format, 1 byte luminance
55 L8A8, // 2 byte pixel format, 1 byte luminance, 1 byte alpha
56 R8G8B8, // 24-bit pixel format, 8 bits for red, green and blue.
57 R8G8B8A8 // 32-bit pixel format, 8 bits for red, green, blue and alpha.
58 };
59
60 PixelFormat(Enum _value = Unknow) :
61 mValue(_value)
62 {
63 }
64
65 friend bool operator == (PixelFormat const& a, PixelFormat const& b)
66 {
67 return a.mValue == b.mValue;
68 }
69
70 friend bool operator != (PixelFormat const& a, PixelFormat const& b)
71 {
72 return a.mValue != b.mValue;
73 }
74
75 int getValue() const
76 {
77 return mValue;
78 }
79
80 private:
81 Enum mValue;
82 };
83
84 struct MYGUI_EXPORT TextureUsage
85 {
86 enum Enum
87 {
88 Default = MYGUI_FLAG_NONE,
89 Static = MYGUI_FLAG(0),
90 Dynamic = MYGUI_FLAG(1),
91 Stream = MYGUI_FLAG(2),
92 Read = MYGUI_FLAG(3),
93 Write = MYGUI_FLAG(4),
94 RenderTarget = MYGUI_FLAG(5)
95 };
96
97 TextureUsage(Enum _value = Default) :
98 mValue(_value)
99 {
100 }
101
102 friend bool operator == (TextureUsage const& a, TextureUsage const& b)
103 {
104 return a.mValue == b.mValue;
105 }
106
107 friend bool operator != (TextureUsage const& a, TextureUsage const& b)
108 {
109 return a.mValue != b.mValue;
110 }
111
112 TextureUsage& operator |= (TextureUsage const& _other)
113 {
114 mValue = Enum(int(mValue) | int(_other.mValue));
115 return *this;
116 }
117
118 friend TextureUsage operator | (Enum const& a, Enum const& b)
119 {
120 return TextureUsage(Enum(int(a) | int(b)));
121 }
122
123 friend TextureUsage operator | (TextureUsage const& a, TextureUsage const& b)
124 {
125 return TextureUsage(Enum(int(a.mValue) | int(b.mValue)));
126 }
127
128 bool isValue(Enum _value) const
129 {
130 return 0 != (mValue & _value);
131 }
132
133 int getValue() const
134 {
135 return mValue;
136 }
137
138 private:
139 Enum mValue;
140 };
141
142 } // namespace MyGUI
143
144
145 #endif // MYGUI_RENDER_FORMAT_H_
MyGUI::FontCodeType::Enum
Enum
Definition: MyGUI_FontData.h:18
MyGUI::VertexColourType::ColourARGB
Definition: MyGUI_RenderFormat.h:20
MyGUI::TextureUsage::Enum
Enum
Definition: MyGUI_RenderFormat.h:86
MyGUI::PixelFormat::getValue
int getValue() const
Definition: MyGUI_RenderFormat.h:75
MyGUI::PixelFormat::R8G8B8
Definition: MyGUI_RenderFormat.h:56
MyGUI::PixelFormat::Enum
Enum
Definition: MyGUI_RenderFormat.h:51
MyGUI::TextureUsage::TextureUsage
TextureUsage(Enum _value=Default)
Definition: MyGUI_RenderFormat.h:97
MyGUI::operator!=
bool operator!=(const UString::_const_fwd_iterator &left, const UString::_const_fwd_iterator &right)
Definition: MyGUI_UString.h:1048
MyGUI::PixelFormat::L8
Definition: MyGUI_RenderFormat.h:54
MyGUI_Macros.h
MyGUI::operator==
bool operator==(const UString::_const_fwd_iterator &left, const UString::_const_fwd_iterator &right)
Definition: MyGUI_UString.h:1045
MYGUI_FLAG
#define MYGUI_FLAG(num)
Definition: MyGUI_Macros.h:24
MyGUI::VertexColourType::getValue
int getValue() const
Definition: MyGUI_RenderFormat.h:40
MyGUI::VertexColourType
Definition: MyGUI_RenderFormat.h:15
MyGUI
Definition: MyGUI_ActionController.h:14
MyGUI::TextureUsage
Definition: MyGUI_RenderFormat.h:84
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition: MyGUI_Platform.h:103
MyGUI::PixelFormat::Unknow
Definition: MyGUI_RenderFormat.h:53
MyGUI::TextureUsage::getValue
int getValue() const
Definition: MyGUI_RenderFormat.h:133
MyGUI::TextureUsage::isValue
bool isValue(Enum _value) const
Definition: MyGUI_RenderFormat.h:128
MyGUI::PixelFormat::PixelFormat
PixelFormat(Enum _value=Unknow)
Definition: MyGUI_RenderFormat.h:60
MYGUI_FLAG_NONE
#define MYGUI_FLAG_NONE
Definition: MyGUI_Macros.h:23
MyGUI::PixelFormat
Definition: MyGUI_RenderFormat.h:49
MyGUI::VertexColourType::Enum
Enum
Definition: MyGUI_RenderFormat.h:18
MyGUI::PixelFormat::L8A8
Definition: MyGUI_RenderFormat.h:55
MyGUI::VertexColourType::VertexColourType
VertexColourType(Enum _value=MAX)
Definition: MyGUI_RenderFormat.h:25
MyGUI::VertexColourType::ColourABGR
Definition: MyGUI_RenderFormat.h:21