Classes | |
class | clan::GLFunctions |
GLFunctions. More... | |
struct | clan::MessageLog_GL |
class | clan::OpenGL |
OpenGL utility class. More... | |
struct | clan::TextureFormat_GL |
Macros | |
#define | GLFUNC |
Typedefs | |
typedef void( | clan::ProcAddress) () |
Extension procedure address typedef for OpenGL. More... | |
Variables | |
GLuint | clan::MessageLog_GL::id |
GLint | clan::TextureFormat_GL::internal_format |
std::string | clan::MessageLog_GL::message |
GLenum | clan::TextureFormat_GL::pixel_datatype |
GLenum | clan::TextureFormat_GL::pixel_format |
GLenum | clan::MessageLog_GL::severity |
GLenum | clan::MessageLog_GL::source |
TextureFormat | clan::TextureFormat_GL::texture_format |
GLenum | clan::MessageLog_GL::type |
bool | clan::TextureFormat_GL::valid |
True when this is a valid opengl format. More... | |
Friends | |
class | clan::OpenGL::GL1GraphicContextProvider |
class | clan::OpenGL::GL3GraphicContextProvider |
class | clan::OpenGL::PBuffer_GL1_Impl |
Attributes | |
static cl_tls_variable GLFunctions * | clan::OpenGL::functions |
Function table for OpenGL 2.0. More... | |
static ProcAddress * | clan::OpenGL::get_proc_address (const std::string &function_name) |
Get OpenGL extension specific function address. More... | |
static TextureFormat_GL | clan::OpenGL::get_textureformat (TextureFormat format) |
Returns the opengl texture format. More... | |
static void | clan::OpenGL::set_active (GraphicContext &gc) |
Sets the thread's OpenGL context to the one used by the graphic context. More... | |
static void | clan::OpenGL::set_active (const OpenGLGraphicContextProvider *const gc_provider) |
Sets the thread's OpenGL context to the one used by the graphic context. More... | |
static bool | clan::OpenGL::set_active () |
Sets the thread's OpenGL context to the first valid allocated one. More... | |
static void | clan::OpenGL::check_error () |
Throw an exception if an OpenGL error was detected ( Using glGetError() ) More... | |
static std::vector< MessageLog_GL > | clan::OpenGL::get_message_log (GLuint numMsgs) |
Get the OpenGL message log. More... | |
static GLuint | clan::OpenGL::get_texture_handle (Texture &texture) |
Returns the OpenGL texture handle. More... | |
static Texture | clan::OpenGL::from_texture_handle (GLuint type, GLuint handle) |
Creates a texture object from an OpenGL texture handle. More... | |
static GLenum | clan::OpenGL::to_enum (DrawBuffer buf) |
static GLenum | clan::OpenGL::to_enum (CompareFunction func) |
static GLenum | clan::OpenGL::to_enum (StencilOp op) |
static GLenum | clan::OpenGL::to_enum (CullMode mode) |
static GLenum | clan::OpenGL::to_enum (FillMode mode) |
static GLenum | clan::OpenGL::to_enum (BlendFunc func) |
static GLenum | clan::OpenGL::to_enum (BlendEquation eq) |
static GLenum | clan::OpenGL::to_enum (VertexAttributeDataType value) |
static GLenum | clan::OpenGL::to_enum (PrimitivesType value) |
static GLenum | clan::OpenGL::to_enum (LogicOp op) |
static GLenum | clan::OpenGL::to_enum (TextureFilter filter) |
static GLenum | clan::OpenGL::to_enum (TextureWrapMode mode) |
static GLenum | clan::OpenGL::to_enum (TextureCompareMode mode) |
static GLenum | clan::OpenGL::to_cube_target (int index) |
static GLenum | clan::OpenGL::to_enum (BufferUsage usage) |
static GLenum | clan::OpenGL::to_enum (BufferAccess access) |
Typedefs | |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCullFace) (GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFrontFace) (GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glHint) (GLenum target, GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glLineWidth) (GLfloat width) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPointSize) (GLfloat size) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPolygonMode) (GLenum face, GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexParameteriv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawBuffer) (GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClear) (GLbitfield mask) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearStencil) (GLint s) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearDepth) (GLdouble depth) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glStencilMask) (GLuint mask) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDepthMask) (GLboolean flag) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDisable) (GLenum cap) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glEnable) (GLenum cap) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFinish) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFlush) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendFunc) (GLenum sfactor, GLenum dfactor) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glLogicOp) (GLenum opcode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glStencilFunc) (GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDepthFunc) (GLenum func) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPixelStoref) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPixelStorei) (GLenum pname, GLint param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glReadBuffer) (GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetBooleanv) (GLenum pname, GLboolean *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetDoublev) (GLenum pname, GLdouble *params) |
typedef GLenum(GLFUNC * | clan::GLFunctions::ptr_glGetError) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetFloatv) (GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetIntegerv) (GLenum pname, GLint *params) |
typedef const GLubyte *(GLFUNC * | clan::GLFunctions::ptr_glGetString) (GLenum name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsEnabled) (GLenum cap) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDepthRange) (GLdouble near, GLdouble far) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawArrays) (GLenum mode, GLint first, GLsizei count) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetPointerv) (GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPolygonOffset) (GLfloat factor, GLfloat units) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindTexture) (GLenum target, GLuint texture) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteTextures) (GLsizei n, const GLuint *textures) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenTextures) (GLsizei n, GLuint *textures) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsTexture) (GLuint texture) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendEquation) (GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glActiveTexture) (GLenum texture) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSampleCoverage) (GLfloat value, GLboolean invert) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetCompressedTexImage) (GLenum target, GLint level, GLvoid *img) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiDrawArrays) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiDrawElements) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPointParameterf) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPointParameterfv) (GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPointParameteri) (GLenum pname, GLint param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPointParameteriv) (GLenum pname, const GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenQueries) (GLsizei n, GLuint *ids) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteQueries) (GLsizei n, const GLuint *ids) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsQuery) (GLuint id) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBeginQuery) (GLenum target, GLuint id) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glEndQuery) (GLenum target) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetQueryiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetQueryObjectiv) (GLuint id, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindBuffer) (GLenum target, GLuint buffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteBuffers) (GLsizei n, const GLuint *buffers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenBuffers) (GLsizei n, GLuint *buffers) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsBuffer) (GLuint buffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef GLvoid *(GLFUNC * | clan::GLFunctions::ptr_glMapBuffer) (GLenum target, GLenum access) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glUnmapBuffer) (GLenum target) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawBuffers) (GLsizei n, const GLenum *bufs) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glStencilMaskSeparate) (GLenum face, GLuint mask) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glAttachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindAttribLocation) (GLuint program, GLuint index, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompileShader) (GLuint shader) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glCreateProgram) (void) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glCreateShader) (GLenum type) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteProgram) (GLuint program) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteShader) (GLuint shader) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDetachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDisableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glEnableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(GLFUNC * | clan::GLFunctions::ptr_glGetAttribLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramiv) (GLuint program, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetShaderiv) (GLuint shader, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetShaderSource) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef GLint(GLFUNC * | clan::GLFunctions::ptr_glGetUniformLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetUniformfv) (GLuint program, GLint location, GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetUniformiv) (GLuint program, GLint location, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetVertexAttribdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetVertexAttribPointerv) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsProgram) (GLuint program) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsShader) (GLuint shader) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glLinkProgram) (GLuint program) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glShaderSource) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUseProgram) (GLuint program) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1f) (GLint location, GLfloat v0) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2f) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1i) (GLint location, GLint v0) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2i) (GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glValidateProgram) (GLuint program) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib1f) (GLuint index, GLfloat x) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib1fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib1s) (GLuint index, GLshort x) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib1sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib2fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib2s) (GLuint index, GLshort x, GLshort y) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib2sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib3fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib3sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4Nbv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4Niv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4Nsv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4Nubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4Nuiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4Nusv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttrib4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glColorMaski) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetBooleani_v) (GLenum target, GLuint index, GLboolean *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetIntegeri_v) (GLenum target, GLuint index, GLint *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glEnablei) (GLenum target, GLuint index) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDisablei) (GLenum target, GLuint index) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsEnabledi) (GLenum target, GLuint index) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBeginTransformFeedback) (GLenum primitiveMode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glEndTransformFeedback) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindBufferBase) (GLenum target, GLuint index, GLuint buffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTransformFeedbackVaryings) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTransformFeedbackVarying) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClampColor) (GLenum target, GLenum clamp) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBeginConditionalRender) (GLuint id, GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glEndConditionalRender) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribIPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetVertexAttribIiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetVertexAttribIuiv) (GLuint index, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI1i) (GLuint index, GLint x) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI2i) (GLuint index, GLint x, GLint y) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI3i) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4i) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI1ui) (GLuint index, GLuint x) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI2ui) (GLuint index, GLuint x, GLuint y) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI3ui) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4ui) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI1iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI2iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI3iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI1uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI2uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI3uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribI4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetUniformuiv) (GLuint program, GLint location, GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindFragDataLocation) (GLuint program, GLuint color, const GLchar *name) |
typedef GLint(GLFUNC * | clan::GLFunctions::ptr_glGetFragDataLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1ui) (GLint location, GLuint v0) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2ui) (GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4ui) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexParameterIiv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexParameterIuiv) (GLenum target, GLenum pname, const GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTexParameterIiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetTexParameterIuiv) (GLenum target, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef const GLubyte *(GLFUNC * | clan::GLFunctions::ptr_glGetStringi) (GLenum name, GLuint index) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawArraysInstanced) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawElementsInstanced) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexBuffer) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPrimitiveRestartIndex) (GLuint index) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetInteger64i_v) (GLenum target, GLuint index, CLint64 *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetBufferParameteri64v) (GLenum target, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribDivisor) (GLuint index, GLuint divisor) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMinSampleShading) (GLfloat value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendEquationi) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendFunci) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsRenderbuffer) (GLuint renderbuffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsFramebuffer) (GLuint framebuffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindFramebuffer) (GLenum target, GLuint framebuffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenFramebuffers) (GLsizei n, GLuint *framebuffers) |
typedef GLenum(GLFUNC * | clan::GLFunctions::ptr_glCheckFramebufferStatus) (GLenum target) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenerateMipmap) (GLenum target) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef GLvoid *(GLFUNC * | clan::GLFunctions::ptr_glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindVertexArray) (GLuint array) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteVertexArrays) (GLsizei n, const GLuint *arrays) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenVertexArrays) (GLsizei n, GLuint *arrays) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsVertexArray) (GLuint array) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glGetUniformBlockIndex) (GLuint program, const GLchar *uniformBlockName) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiDrawElementsBaseVertex) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProvokingVertex) (GLenum mode) |
typedef CLsync(GLFUNC * | clan::GLFunctions::ptr_glFenceSync) (GLenum condition, GLbitfield flags) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsSync) (CLsync sync) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteSync) (CLsync sync) |
typedef GLenum(GLFUNC * | clan::GLFunctions::ptr_glClientWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetInteger64v) (GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetSynciv) (CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexImage2DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexImage3DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSampleMaski) (GLuint index, GLbitfield mask) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendEquationiARB) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendFunciARB) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMinSampleShadingARB) (GLfloat value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glNamedStringARB) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCompileShaderIncludeARB) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetNamedStringARB) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetNamedStringivARB) (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef GLint(GLFUNC * | clan::GLFunctions::ptr_glGetFragDataIndex) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenSamplers) (GLsizei count, GLuint *samplers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteSamplers) (GLsizei count, const GLuint *samplers) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsSampler) (GLuint sampler) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindSampler) (GLuint unit, GLuint sampler) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glQueryCounter) (GLuint id, GLenum target) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetQueryObjecti64v) (GLuint id, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetQueryObjectui64v) (GLuint id, GLenum pname, CLuint64 *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexP2ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexP2uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexP3ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexP3uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexP4ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexP4uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP1ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP1uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP2ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP2uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP4ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexCoordP4uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glNormalP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glNormalP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glColorP4ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glColorP4uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSecondaryColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glSecondaryColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawArraysIndirect) (GLenum mode, const GLvoid *indirect) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawElementsIndirect) (GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1d) (GLint location, GLdouble x) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2d) (GLint location, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform1dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform2dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform3dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniform4dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetUniformdv) (GLuint program, GLint location, GLdouble *params) |
typedef GLint(GLFUNC * | clan::GLFunctions::ptr_glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glGetSubroutineIndex) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPatchParameteri) (GLenum pname, GLint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPatchParameterfv) (GLenum pname, const GLfloat *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindTransformFeedback) (GLenum target, GLuint id) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteTransformFeedbacks) (GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenTransformFeedbacks) (GLsizei n, GLuint *ids) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsTransformFeedback) (GLuint id) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPauseTransformFeedback) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glResumeTransformFeedback) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawTransformFeedback) (GLenum mode, GLuint id) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glEndQueryIndexed) (GLenum target, GLuint index) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glReleaseShaderCompiler) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glShaderBinary) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDepthRangef) (GLfloat n, GLfloat f) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearDepthf) (GLfloat d) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramBinary) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramParameteri) (GLuint program, GLenum pname, GLint value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glActiveShaderProgram) (GLuint pipeline, GLuint program) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glCreateShaderProgramv) (GLenum type, GLsizei count, const GLchar *const *strings) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDeleteProgramPipelines) (GLsizei n, const GLuint *pipelines) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGenProgramPipelines) (GLsizei n, GLuint *pipelines) |
typedef GLboolean(GLFUNC * | clan::GLFunctions::ptr_glIsProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1i) (GLuint program, GLint location, GLint v0) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1f) (GLuint program, GLint location, GLfloat v0) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1d) (GLuint program, GLint location, GLdouble v0) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1ui) (GLuint program, GLint location, GLuint v0) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2i) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2f) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2d) (GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2ui) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glValidateProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribL4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glViewportArrayv) (GLuint first, GLsizei count, const GLfloat *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glViewportIndexedfv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glScissorArrayv) (GLuint first, GLsizei count, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glScissorIndexedv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDepthRangeArrayv) (GLuint first, GLsizei count, const GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDepthRangeIndexed) (GLuint index, GLdouble n, GLdouble f) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetFloati_v) (GLenum target, GLuint index, GLfloat *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetDoublei_v) (GLenum target, GLuint index, GLdouble *data) |
typedef CLsync(GLFUNC * | clan::GLFunctions::ptr_glCreateSyncFromCLeventARB) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDebugMessageControlARB) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDebugMessageInsertARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDebugMessageCallbackARB) (CLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glGetDebugMessageLogARB) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef GLenum(GLFUNC * | clan::GLFunctions::ptr_glGetGraphicsResetStatusARB) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnPolygonStippleARB) (GLsizei bufSize, GLubyte *pattern) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnUniformfvARB) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnUniformivARB) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnUniformuivARB) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetnUniformdvARB) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawArraysInstancedBaseInstance) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawElementsInstancedBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawElementsInstancedBaseVertexBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawTransformFeedbackInstanced) (GLenum mode, GLuint id, GLsizei instancecount) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDrawTransformFeedbackStreamInstanced) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetInternalformativ) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetActiveAtomicCounterBufferiv) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindImageTexture) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMemoryBarrier) (GLbitfield barriers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexStorage1D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexStorage2D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDebugMessageControl) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDebugMessageInsert) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDebugMessageCallback) (CLDEBUGPROC callback, const void *userParam) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glGetDebugMessageLog) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPushDebugGroup) (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glPopDebugGroup) (void) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glObjectLabel) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetObjectLabel) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glObjectPtrLabel) (const void *ptr, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetObjectPtrLabel) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearBufferData) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearBufferSubData) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearNamedBufferDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearNamedBufferSubDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDispatchCompute) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glDispatchComputeIndirect) (GLintptr indirect) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glCopyImageSubData) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glFramebufferParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetFramebufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glNamedFramebufferParameteriEXT) (GLuint framebuffer, GLenum pname, GLint param) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetNamedFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetInternalformati64v) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glInvalidateTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glInvalidateTexImage) (GLuint texture, GLint level) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glInvalidateBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glInvalidateBufferData) (GLuint buffer) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glInvalidateFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glInvalidateSubFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiDrawArraysIndirect) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glMultiDrawElementsIndirect) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramInterfaceiv) (GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
typedef GLuint(GLFUNC * | clan::GLFunctions::ptr_glGetProgramResourceIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramResourceName) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glGetProgramResourceiv) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
typedef GLint(GLFUNC * | clan::GLFunctions::ptr_glGetProgramResourceLocation) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef GLint(GLFUNC * | clan::GLFunctions::ptr_glGetProgramResourceLocationIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glShaderStorageBlockBinding) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexBufferRange) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTextureBufferRangeEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexStorage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTexStorage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTextureStorage2DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTextureStorage3DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glTextureView) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindVertexBuffer) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribFormat) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribIFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribLFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexAttribBinding) (GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexBindingDivisor) (GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexArrayBindVertexBufferEXT) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexArrayVertexAttribFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexArrayVertexAttribIFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexArrayVertexAttribLFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexArrayVertexAttribBindingEXT) (GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glVertexArrayVertexBindingDivisorEXT) (GLuint vaobj, GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBufferStorage) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearTexImage) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glClearTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindBuffersBase) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindBuffersRange) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindSamplers) (GLuint first, GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindImageTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * | clan::GLFunctions::ptr_glBindVertexBuffers) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
typedef GLvoid(GLFUNC * | clan::GLFunctions::ptr_glClientActiveTextureARB) (GLenum) |
#define glActiveShaderProgram clan::OpenGL::functions->activeShaderProgram |
#define glActiveTexture clan::OpenGL::functions->activeTexture |
#define glAttachShader clan::OpenGL::functions->attachShader |
#define glBeginConditionalRender clan::OpenGL::functions->beginConditionalRender |
#define glBeginQuery clan::OpenGL::functions->beginQuery |
#define glBeginQueryIndexed clan::OpenGL::functions->beginQueryIndexed |
#define glBeginTransformFeedback clan::OpenGL::functions->beginTransformFeedback |
#define glBindAttribLocation clan::OpenGL::functions->bindAttribLocation |
#define glBindBuffer clan::OpenGL::functions->bindBuffer |
#define glBindBufferBase clan::OpenGL::functions->bindBufferBase |
#define glBindBufferRange clan::OpenGL::functions->bindBufferRange |
#define glBindBuffersBase clan::OpenGL::functions->BindBuffersBase; |
#define glBindBuffersRange clan::OpenGL::functions->BindBuffersRange; |
#define glBindFragDataLocation clan::OpenGL::functions->bindFragDataLocation |
#define glBindFragDataLocationIndexed clan::OpenGL::functions->bindFragDataLocationIndexed |
#define glBindFramebuffer clan::OpenGL::functions->bindFramebuffer |
#define glBindImageTexture clan::OpenGL::functions->bindImageTexture |
#define glBindImageTextures clan::OpenGL::functions->BindImageTextures; |
#define glBindProgramPipeline clan::OpenGL::functions->bindProgramPipeline |
#define glBindRenderbuffer clan::OpenGL::functions->bindRenderbuffer |
#define glBindSampler clan::OpenGL::functions->bindSampler |
#define glBindSamplers clan::OpenGL::functions->BindSamplers; |
#define glBindTexture clan::OpenGL::functions->bindTexture |
#define glBindTextures clan::OpenGL::functions->BindTextures; |
#define glBindTransformFeedback clan::OpenGL::functions->bindTransformFeedback |
#define glBindVertexArray clan::OpenGL::functions->bindVertexArray |
#define glBindVertexBuffer clan::OpenGL::functions->bindVertexBuffer |
#define glBindVertexBuffers clan::OpenGL::functions->BindVertexBuffers; |
#define glBlendColor clan::OpenGL::functions->blendColor |
#define glBlendEquation clan::OpenGL::functions->blendEquation |
#define glBlendEquationi clan::OpenGL::functions->blendEquationi |
#define glBlendEquationiARB clan::OpenGL::functions->blendEquationiARB |
#define glBlendEquationSeparate clan::OpenGL::functions->blendEquationSeparate |
#define glBlendEquationSeparatei clan::OpenGL::functions->blendEquationSeparatei |
#define glBlendEquationSeparateiARB clan::OpenGL::functions->blendEquationSeparateiARB |
#define glBlendFunc clan::OpenGL::functions->blendFunc |
#define glBlendFunci clan::OpenGL::functions->blendFunci |
#define glBlendFunciARB clan::OpenGL::functions->blendFunciARB |
#define glBlendFuncSeparate clan::OpenGL::functions->blendFuncSeparate |
#define glBlendFuncSeparatei clan::OpenGL::functions->blendFuncSeparatei |
#define glBlendFuncSeparateiARB clan::OpenGL::functions->blendFuncSeparateiARB |
#define glBlitFramebuffer clan::OpenGL::functions->blitFramebuffer |
#define glBufferData clan::OpenGL::functions->bufferData |
#define glBufferStorage clan::OpenGL::functions->BufferStorage; |
#define glBufferSubData clan::OpenGL::functions->bufferSubData |
#define glCheckFramebufferStatus clan::OpenGL::functions->checkFramebufferStatus |
#define glClampColor clan::OpenGL::functions->clampColor |
#define glClear clan::OpenGL::functions->clear |
#define glClearBufferData clan::OpenGL::functions->clearBufferData |
#define glClearBufferfi clan::OpenGL::functions->clearBufferfi |
#define glClearBufferfv clan::OpenGL::functions->clearBufferfv |
#define glClearBufferiv clan::OpenGL::functions->clearBufferiv |
#define glClearBufferSubData clan::OpenGL::functions->clearBufferSubData |
#define glClearBufferuiv clan::OpenGL::functions->clearBufferuiv |
#define glClearColor clan::OpenGL::functions->clearColor |
#define glClearDepth clan::OpenGL::functions->clearDepth |
#define glClearDepthf clan::OpenGL::functions->clearDepthf |
#define glClearNamedBufferDataEXT clan::OpenGL::functions->clearNamedBufferDataEXT |
#define glClearNamedBufferSubDataEXT clan::OpenGL::functions->clearNamedBufferSubDataEXT |
#define glClearStencil clan::OpenGL::functions->clearStencil |
#define glClearTexImage clan::OpenGL::functions->ClearTexImage; |
#define glClearTexSubImage clan::OpenGL::functions->ClearTexSubImage; |
#define glClientActiveTexture clan::OpenGL::functions->clientActiveTexture |
#define glClientWaitSync clan::OpenGL::functions->clientWaitSync |
#define glColorMask clan::OpenGL::functions->colorMask |
#define glColorMaski clan::OpenGL::functions->colorMaski |
#define glColorP3ui clan::OpenGL::functions->colorP3ui |
#define glColorP3uiv clan::OpenGL::functions->colorP3uiv |
#define glColorP4ui clan::OpenGL::functions->colorP4ui |
#define glColorP4uiv clan::OpenGL::functions->colorP4uiv |
#define glCompileShader clan::OpenGL::functions->compileShader |
#define glCompileShaderIncludeARB clan::OpenGL::functions->compileShaderIncludeARB |
#define glCompressedTexImage1D clan::OpenGL::functions->compressedTexImage1D |
#define glCompressedTexImage2D clan::OpenGL::functions->compressedTexImage2D |
#define glCompressedTexImage3D clan::OpenGL::functions->compressedTexImage3D |
#define glCompressedTexSubImage1D clan::OpenGL::functions->compressedTexSubImage1D |
#define glCompressedTexSubImage2D clan::OpenGL::functions->compressedTexSubImage2D |
#define glCompressedTexSubImage3D clan::OpenGL::functions->compressedTexSubImage3D |
#define glCopyBufferSubData clan::OpenGL::functions->copyBufferSubData |
#define glCopyImageSubData clan::OpenGL::functions->copyImageSubData |
#define glCopyTexImage1D clan::OpenGL::functions->copyTexImage1D |
#define glCopyTexImage2D clan::OpenGL::functions->copyTexImage2D |
#define glCopyTexSubImage1D clan::OpenGL::functions->copyTexSubImage1D |
#define glCopyTexSubImage2D clan::OpenGL::functions->copyTexSubImage2D |
#define glCopyTexSubImage3D clan::OpenGL::functions->copyTexSubImage3D |
#define glCreateProgram clan::OpenGL::functions->createProgram |
#define glCreateShader clan::OpenGL::functions->createShader |
#define glCreateShaderProgramv clan::OpenGL::functions->createShaderProgramv |
#define glCreateSyncFromCLeventARB clan::OpenGL::functions->createSyncFromCLeventARB |
#define glCullFace clan::OpenGL::functions->cullFace |
#define glDebugMessageCallback clan::OpenGL::functions->debugMessageCallback |
#define glDebugMessageCallbackARB clan::OpenGL::functions->debugMessageCallbackARB |
#define glDebugMessageControl clan::OpenGL::functions->debugMessageControl |
#define glDebugMessageControlARB clan::OpenGL::functions->debugMessageControlARB |
#define glDebugMessageInsert clan::OpenGL::functions->debugMessageInsert |
#define glDebugMessageInsertARB clan::OpenGL::functions->debugMessageInsertARB |
#define glDeleteBuffers clan::OpenGL::functions->deleteBuffers |
#define glDeleteFramebuffers clan::OpenGL::functions->deleteFramebuffers |
#define glDeleteNamedStringARB clan::OpenGL::functions->deleteNamedStringARB |
#define glDeleteProgram clan::OpenGL::functions->deleteProgram |
#define glDeleteProgramPipelines clan::OpenGL::functions->deleteProgramPipelines |
#define glDeleteQueries clan::OpenGL::functions->deleteQueries |
#define glDeleteRenderbuffers clan::OpenGL::functions->deleteRenderbuffers |
#define glDeleteSamplers clan::OpenGL::functions->deleteSamplers |
#define glDeleteShader clan::OpenGL::functions->deleteShader |
#define glDeleteSync clan::OpenGL::functions->deleteSync |
#define glDeleteTextures clan::OpenGL::functions->deleteTextures |
#define glDeleteTransformFeedbacks clan::OpenGL::functions->deleteTransformFeedbacks |
#define glDeleteVertexArrays clan::OpenGL::functions->deleteVertexArrays |
#define glDepthFunc clan::OpenGL::functions->depthFunc |
#define glDepthMask clan::OpenGL::functions->depthMask |
#define glDepthRange clan::OpenGL::functions->depthRange |
#define glDepthRangeArrayv clan::OpenGL::functions->depthRangeArrayv |
#define glDepthRangef clan::OpenGL::functions->depthRangef |
#define glDepthRangeIndexed clan::OpenGL::functions->depthRangeIndexed |
#define glDetachShader clan::OpenGL::functions->detachShader |
#define glDisable clan::OpenGL::functions->disable |
#define glDisablei clan::OpenGL::functions->disablei |
#define glDisableVertexAttribArray clan::OpenGL::functions->disableVertexAttribArray |
#define glDispatchCompute clan::OpenGL::functions->dispatchCompute |
#define glDispatchComputeIndirect clan::OpenGL::functions->dispatchComputeIndirect |
#define glDrawArrays clan::OpenGL::functions->drawArrays |
#define glDrawArraysIndirect clan::OpenGL::functions->drawArraysIndirect |
#define glDrawArraysInstanced clan::OpenGL::functions->drawArraysInstanced |
#define glDrawArraysInstancedBaseInstance clan::OpenGL::functions->drawArraysInstancedBaseInstance |
#define glDrawBuffer clan::OpenGL::functions->drawBuffer |
#define glDrawBuffers clan::OpenGL::functions->drawBuffers |
#define glDrawElements clan::OpenGL::functions->drawElements |
#define glDrawElementsBaseVertex clan::OpenGL::functions->drawElementsBaseVertex |
#define glDrawElementsIndirect clan::OpenGL::functions->drawElementsIndirect |
#define glDrawElementsInstanced clan::OpenGL::functions->drawElementsInstanced |
#define glDrawElementsInstancedBaseInstance clan::OpenGL::functions->drawElementsInstancedBaseInstance |
#define glDrawElementsInstancedBaseVertex clan::OpenGL::functions->drawElementsInstancedBaseVertex |
#define glDrawElementsInstancedBaseVertexBaseInstance clan::OpenGL::functions->drawElementsInstancedBaseVertexBaseInstance |
#define glDrawRangeElements clan::OpenGL::functions->drawRangeElements |
#define glDrawRangeElementsBaseVertex clan::OpenGL::functions->drawRangeElementsBaseVertex |
#define glDrawTransformFeedback clan::OpenGL::functions->drawTransformFeedback |
#define glDrawTransformFeedbackInstanced clan::OpenGL::functions->drawTransformFeedbackInstanced |
#define glDrawTransformFeedbackStream clan::OpenGL::functions->drawTransformFeedbackStream |
#define glDrawTransformFeedbackStreamInstanced clan::OpenGL::functions->drawTransformFeedbackStreamInstanced |
#define glEnable clan::OpenGL::functions->enable |
#define glEnablei clan::OpenGL::functions->enablei |
#define glEnableVertexAttribArray clan::OpenGL::functions->enableVertexAttribArray |
#define glEndConditionalRender clan::OpenGL::functions->endConditionalRender |
#define glEndQuery clan::OpenGL::functions->endQuery |
#define glEndQueryIndexed clan::OpenGL::functions->endQueryIndexed |
#define glEndTransformFeedback clan::OpenGL::functions->endTransformFeedback |
#define glFenceSync clan::OpenGL::functions->fenceSync |
#define glFinish clan::OpenGL::functions->finish |
#define glFlush clan::OpenGL::functions->flush |
#define glFlushMappedBufferRange clan::OpenGL::functions->flushMappedBufferRange |
#define glFramebufferParameteri clan::OpenGL::functions->framebufferParameteri |
#define glFramebufferRenderbuffer clan::OpenGL::functions->framebufferRenderbuffer |
#define glFramebufferTexture clan::OpenGL::functions->framebufferTexture |
#define glFramebufferTexture1D clan::OpenGL::functions->framebufferTexture1D |
#define glFramebufferTexture2D clan::OpenGL::functions->framebufferTexture2D |
#define glFramebufferTexture3D clan::OpenGL::functions->framebufferTexture3D |
#define glFramebufferTextureLayer clan::OpenGL::functions->framebufferTextureLayer |
#define glFrontFace clan::OpenGL::functions->frontFace |
#define GLFUNC |
#define glGenBuffers clan::OpenGL::functions->genBuffers |
#define glGenerateMipmap clan::OpenGL::functions->generateMipmap |
#define glGenFramebuffers clan::OpenGL::functions->genFramebuffers |
#define glGenProgramPipelines clan::OpenGL::functions->genProgramPipelines |
#define glGenQueries clan::OpenGL::functions->genQueries |
#define glGenRenderbuffers clan::OpenGL::functions->genRenderbuffers |
#define glGenSamplers clan::OpenGL::functions->genSamplers |
#define glGenTextures clan::OpenGL::functions->genTextures |
#define glGenTransformFeedbacks clan::OpenGL::functions->genTransformFeedbacks |
#define glGenVertexArrays clan::OpenGL::functions->genVertexArrays |
#define glGetActiveAtomicCounterBufferiv clan::OpenGL::functions->getActiveAtomicCounterBufferiv |
#define glGetActiveAttrib clan::OpenGL::functions->getActiveAttrib |
#define glGetActiveSubroutineName clan::OpenGL::functions->getActiveSubroutineName |
#define glGetActiveSubroutineUniformiv clan::OpenGL::functions->getActiveSubroutineUniformiv |
#define glGetActiveSubroutineUniformName clan::OpenGL::functions->getActiveSubroutineUniformName |
#define glGetActiveUniform clan::OpenGL::functions->getActiveUniform |
#define glGetActiveUniformBlockiv clan::OpenGL::functions->getActiveUniformBlockiv |
#define glGetActiveUniformBlockName clan::OpenGL::functions->getActiveUniformBlockName |
#define glGetActiveUniformName clan::OpenGL::functions->getActiveUniformName |
#define glGetActiveUniformsiv clan::OpenGL::functions->getActiveUniformsiv |
#define glGetAttachedShaders clan::OpenGL::functions->getAttachedShaders |
#define glGetAttribLocation clan::OpenGL::functions->getAttribLocation |
#define glGetBooleani_v clan::OpenGL::functions->getBooleani_v |
#define glGetBooleanv clan::OpenGL::functions->getBooleanv |
#define glGetBufferParameteri64v clan::OpenGL::functions->getBufferParameteri64v |
#define glGetBufferParameteriv clan::OpenGL::functions->getBufferParameteriv |
#define glGetBufferPointerv clan::OpenGL::functions->getBufferPointerv |
#define glGetBufferSubData clan::OpenGL::functions->getBufferSubData |
#define glGetCompressedTexImage clan::OpenGL::functions->getCompressedTexImage |
#define glGetDebugMessageLog clan::OpenGL::functions->getDebugMessageLog |
#define glGetDebugMessageLogARB clan::OpenGL::functions->getDebugMessageLogARB |
#define glGetDoublei_v clan::OpenGL::functions->getDoublei_v |
#define glGetDoublev clan::OpenGL::functions->getDoublev |
#define glGetError clan::OpenGL::functions->getError |
#define glGetFloati_v clan::OpenGL::functions->getFloati_v |
#define glGetFloatv clan::OpenGL::functions->getFloatv |
#define glGetFragDataIndex clan::OpenGL::functions->getFragDataIndex |
#define glGetFragDataLocation clan::OpenGL::functions->getFragDataLocation |
#define glGetFramebufferAttachmentParameteriv clan::OpenGL::functions->getFramebufferAttachmentParameteriv |
#define glGetFramebufferParameteriv clan::OpenGL::functions->getFramebufferParameteriv |
#define glGetGraphicsResetStatusARB clan::OpenGL::functions->getGraphicsResetStatusARB |
#define glGetInteger64i_v clan::OpenGL::functions->getInteger64i_v |
#define glGetInteger64v clan::OpenGL::functions->getInteger64v |
#define glGetIntegeri_v clan::OpenGL::functions->getIntegeri_v |
#define glGetIntegerv clan::OpenGL::functions->getIntegerv |
#define glGetInternalformati64v clan::OpenGL::functions->getInternalformati64v |
#define glGetInternalformativ clan::OpenGL::functions->getInternalformativ |
#define glGetMultisamplefv clan::OpenGL::functions->getMultisamplefv |
#define glGetNamedFramebufferParameterivEXT clan::OpenGL::functions->getNamedFramebufferParameterivEXT |
#define glGetNamedStringARB clan::OpenGL::functions->getNamedStringARB |
#define glGetNamedStringivARB clan::OpenGL::functions->getNamedStringivARB |
#define glGetnColorTableARB clan::OpenGL::functions->getnColorTableARB |
#define glGetnCompressedTexImageARB clan::OpenGL::functions->getnCompressedTexImageARB |
#define glGetnConvolutionFilterARB clan::OpenGL::functions->getnConvolutionFilterARB |
#define glGetnHistogramARB clan::OpenGL::functions->getnHistogramARB |
#define glGetnMapdvARB clan::OpenGL::functions->getnMapdvARB |
#define glGetnMapfvARB clan::OpenGL::functions->getnMapfvARB |
#define glGetnMapivARB clan::OpenGL::functions->getnMapivARB |
#define glGetnMinmaxARB clan::OpenGL::functions->getnMinmaxARB |
#define glGetnPixelMapfvARB clan::OpenGL::functions->getnPixelMapfvARB |
#define glGetnPixelMapuivARB clan::OpenGL::functions->getnPixelMapuivARB |
#define glGetnPixelMapusvARB clan::OpenGL::functions->getnPixelMapusvARB |
#define glGetnPolygonStippleARB clan::OpenGL::functions->getnPolygonStippleARB |
#define glGetnSeparableFilterARB clan::OpenGL::functions->getnSeparableFilterARB |
#define glGetnTexImageARB clan::OpenGL::functions->getnTexImageARB |
#define glGetnUniformdvARB clan::OpenGL::functions->getnUniformdvARB |
#define glGetnUniformfvARB clan::OpenGL::functions->getnUniformfvARB |
#define glGetnUniformivARB clan::OpenGL::functions->getnUniformivARB |
#define glGetnUniformuivARB clan::OpenGL::functions->getnUniformuivARB |
#define glGetObjectLabel clan::OpenGL::functions->getObjectLabel |
#define glGetObjectPtrLabel clan::OpenGL::functions->getObjectPtrLabel |
#define glGetPointerv clan::OpenGL::functions->getPointerv |
#define glGetProgramBinary clan::OpenGL::functions->getProgramBinary |
#define glGetProgramInfoLog clan::OpenGL::functions->getProgramInfoLog |
#define glGetProgramInterfaceiv clan::OpenGL::functions->getProgramInterfaceiv |
#define glGetProgramiv clan::OpenGL::functions->getProgramiv |
#define glGetProgramPipelineInfoLog clan::OpenGL::functions->getProgramPipelineInfoLog |
#define glGetProgramPipelineiv clan::OpenGL::functions->getProgramPipelineiv |
#define glGetProgramResourceIndex clan::OpenGL::functions->getProgramResourceIndex |
#define glGetProgramResourceiv clan::OpenGL::functions->getProgramResourceiv |
#define glGetProgramResourceLocation clan::OpenGL::functions->getProgramResourceLocation |
#define glGetProgramResourceLocationIndex clan::OpenGL::functions->getProgramResourceLocationIndex |
#define glGetProgramResourceName clan::OpenGL::functions->getProgramResourceName |
#define glGetProgramStageiv clan::OpenGL::functions->getProgramStageiv |
#define glGetQueryIndexediv clan::OpenGL::functions->getQueryIndexediv |
#define glGetQueryiv clan::OpenGL::functions->getQueryiv |
#define glGetQueryObjecti64v clan::OpenGL::functions->getQueryObjecti64v |
#define glGetQueryObjectiv clan::OpenGL::functions->getQueryObjectiv |
#define glGetQueryObjectui64v clan::OpenGL::functions->getQueryObjectui64v |
#define glGetQueryObjectuiv clan::OpenGL::functions->getQueryObjectuiv |
#define glGetRenderbufferParameteriv clan::OpenGL::functions->getRenderbufferParameteriv |
#define glGetSamplerParameterfv clan::OpenGL::functions->getSamplerParameterfv |
#define glGetSamplerParameterIiv clan::OpenGL::functions->getSamplerParameterIiv |
#define glGetSamplerParameterIuiv clan::OpenGL::functions->getSamplerParameterIuiv |
#define glGetSamplerParameteriv clan::OpenGL::functions->getSamplerParameteriv |
#define glGetShaderInfoLog clan::OpenGL::functions->getShaderInfoLog |
#define glGetShaderiv clan::OpenGL::functions->getShaderiv |
#define glGetShaderPrecisionFormat clan::OpenGL::functions->getShaderPrecisionFormat |
#define glGetShaderSource clan::OpenGL::functions->getShaderSource |
#define glGetString clan::OpenGL::functions->getString |
#define glGetStringi clan::OpenGL::functions->getStringi |
#define glGetSubroutineIndex clan::OpenGL::functions->getSubroutineIndex |
#define glGetSubroutineUniformLocation clan::OpenGL::functions->getSubroutineUniformLocation |
#define glGetSynciv clan::OpenGL::functions->getSynciv |
#define glGetTexImage clan::OpenGL::functions->getTexImage |
#define glGetTexLevelParameterfv clan::OpenGL::functions->getTexLevelParameterfv |
#define glGetTexLevelParameteriv clan::OpenGL::functions->getTexLevelParameteriv |
#define glGetTexParameterfv clan::OpenGL::functions->getTexParameterfv |
#define glGetTexParameterIiv clan::OpenGL::functions->getTexParameterIiv |
#define glGetTexParameterIuiv clan::OpenGL::functions->getTexParameterIuiv |
#define glGetTexParameteriv clan::OpenGL::functions->getTexParameteriv |
#define glGetTransformFeedbackVarying clan::OpenGL::functions->getTransformFeedbackVarying |
#define glGetUniformBlockIndex clan::OpenGL::functions->getUniformBlockIndex |
#define glGetUniformdv clan::OpenGL::functions->getUniformdv |
#define glGetUniformfv clan::OpenGL::functions->getUniformfv |
#define glGetUniformIndices clan::OpenGL::functions->getUniformIndices |
#define glGetUniformiv clan::OpenGL::functions->getUniformiv |
#define glGetUniformLocation clan::OpenGL::functions->getUniformLocation |
#define glGetUniformSubroutineuiv clan::OpenGL::functions->getUniformSubroutineuiv |
#define glGetUniformuiv clan::OpenGL::functions->getUniformuiv |
#define glGetVertexAttribdv clan::OpenGL::functions->getVertexAttribdv |
#define glGetVertexAttribfv clan::OpenGL::functions->getVertexAttribfv |
#define glGetVertexAttribIiv clan::OpenGL::functions->getVertexAttribIiv |
#define glGetVertexAttribIuiv clan::OpenGL::functions->getVertexAttribIuiv |
#define glGetVertexAttribiv clan::OpenGL::functions->getVertexAttribiv |
#define glGetVertexAttribLdv clan::OpenGL::functions->getVertexAttribLdv |
#define glGetVertexAttribPointerv clan::OpenGL::functions->getVertexAttribPointerv |
#define glHint clan::OpenGL::functions->hint |
#define glInvalidateBufferData clan::OpenGL::functions->invalidateBufferData |
#define glInvalidateBufferSubData clan::OpenGL::functions->invalidateBufferSubData |
#define glInvalidateFramebuffer clan::OpenGL::functions->invalidateFramebuffer |
#define glInvalidateSubFramebuffer clan::OpenGL::functions->invalidateSubFramebuffer |
#define glInvalidateTexImage clan::OpenGL::functions->invalidateTexImage |
#define glInvalidateTexSubImage clan::OpenGL::functions->invalidateTexSubImage |
#define glIsBuffer clan::OpenGL::functions->isBuffer |
#define glIsEnabled clan::OpenGL::functions->isEnabled |
#define glIsEnabledi clan::OpenGL::functions->isEnabledi |
#define glIsFramebuffer clan::OpenGL::functions->isFramebuffer |
#define glIsNamedStringARB clan::OpenGL::functions->isNamedStringARB |
#define glIsProgram clan::OpenGL::functions->isProgram |
#define glIsProgramPipeline clan::OpenGL::functions->isProgramPipeline |
#define glIsQuery clan::OpenGL::functions->isQuery |
#define glIsRenderbuffer clan::OpenGL::functions->isRenderbuffer |
#define glIsSampler clan::OpenGL::functions->isSampler |
#define glIsShader clan::OpenGL::functions->isShader |
#define glIsSync clan::OpenGL::functions->isSync |
#define glIsTexture clan::OpenGL::functions->isTexture |
#define glIsTransformFeedback clan::OpenGL::functions->isTransformFeedback |
#define glIsVertexArray clan::OpenGL::functions->isVertexArray |
#define glLineWidth clan::OpenGL::functions->lineWidth |
#define glLinkProgram clan::OpenGL::functions->linkProgram |
#define glLogicOp clan::OpenGL::functions->logicOp |
#define glMapBuffer clan::OpenGL::functions->mapBuffer |
#define glMapBufferRange clan::OpenGL::functions->mapBufferRange |
#define glMemoryBarrier clan::OpenGL::functions->memoryBarrier |
#define glMinSampleShading clan::OpenGL::functions->minSampleShading |
#define glMinSampleShadingARB clan::OpenGL::functions->minSampleShadingARB |
#define glMultiDrawArrays clan::OpenGL::functions->multiDrawArrays |
#define glMultiDrawArraysIndirect clan::OpenGL::functions->multiDrawArraysIndirect |
#define glMultiDrawElements clan::OpenGL::functions->multiDrawElements |
#define glMultiDrawElementsBaseVertex clan::OpenGL::functions->multiDrawElementsBaseVertex |
#define glMultiDrawElementsIndirect clan::OpenGL::functions->multiDrawElementsIndirect |
#define glMultiTexCoordP1ui clan::OpenGL::functions->multiTexCoordP1ui |
#define glMultiTexCoordP1uiv clan::OpenGL::functions->multiTexCoordP1uiv |
#define glMultiTexCoordP2ui clan::OpenGL::functions->multiTexCoordP2ui |
#define glMultiTexCoordP2uiv clan::OpenGL::functions->multiTexCoordP2uiv |
#define glMultiTexCoordP3ui clan::OpenGL::functions->multiTexCoordP3ui |
#define glMultiTexCoordP3uiv clan::OpenGL::functions->multiTexCoordP3uiv |
#define glMultiTexCoordP4ui clan::OpenGL::functions->multiTexCoordP4ui |
#define glMultiTexCoordP4uiv clan::OpenGL::functions->multiTexCoordP4uiv |
#define glNamedFramebufferParameteriEXT clan::OpenGL::functions->namedFramebufferParameteriEXT |
#define glNamedStringARB clan::OpenGL::functions->namedStringARB |
#define glNormalP3ui clan::OpenGL::functions->normalP3ui |
#define glNormalP3uiv clan::OpenGL::functions->normalP3uiv |
#define glObjectLabel clan::OpenGL::functions->objectLabel |
#define glObjectPtrLabel clan::OpenGL::functions->objectPtrLabel |
#define glPatchParameterfv clan::OpenGL::functions->patchParameterfv |
#define glPatchParameteri clan::OpenGL::functions->patchParameteri |
#define glPauseTransformFeedback clan::OpenGL::functions->pauseTransformFeedback |
#define glPixelStoref clan::OpenGL::functions->pixelStoref |
#define glPixelStorei clan::OpenGL::functions->pixelStorei |
#define glPointParameterf clan::OpenGL::functions->pointParameterf |
#define glPointParameterfv clan::OpenGL::functions->pointParameterfv |
#define glPointParameteri clan::OpenGL::functions->pointParameteri |
#define glPointParameteriv clan::OpenGL::functions->pointParameteriv |
#define glPointSize clan::OpenGL::functions->pointSize |
#define glPolygonMode clan::OpenGL::functions->polygonMode |
#define glPolygonOffset clan::OpenGL::functions->polygonOffset |
#define glPopDebugGroup clan::OpenGL::functions->popDebugGroup |
#define glPrimitiveRestartIndex clan::OpenGL::functions->primitiveRestartIndex |
#define glProgramBinary clan::OpenGL::functions->programBinary |
#define glProgramParameteri clan::OpenGL::functions->programParameteri |
#define glProgramUniform1d clan::OpenGL::functions->programUniform1d |
#define glProgramUniform1dv clan::OpenGL::functions->programUniform1dv |
#define glProgramUniform1f clan::OpenGL::functions->programUniform1f |
#define glProgramUniform1fv clan::OpenGL::functions->programUniform1fv |
#define glProgramUniform1i clan::OpenGL::functions->programUniform1i |
#define glProgramUniform1iv clan::OpenGL::functions->programUniform1iv |
#define glProgramUniform1ui clan::OpenGL::functions->programUniform1ui |
#define glProgramUniform1uiv clan::OpenGL::functions->programUniform1uiv |
#define glProgramUniform2d clan::OpenGL::functions->programUniform2d |
#define glProgramUniform2dv clan::OpenGL::functions->programUniform2dv |
#define glProgramUniform2f clan::OpenGL::functions->programUniform2f |
#define glProgramUniform2fv clan::OpenGL::functions->programUniform2fv |
#define glProgramUniform2i clan::OpenGL::functions->programUniform2i |
#define glProgramUniform2iv clan::OpenGL::functions->programUniform2iv |
#define glProgramUniform2ui clan::OpenGL::functions->programUniform2ui |
#define glProgramUniform2uiv clan::OpenGL::functions->programUniform2uiv |
#define glProgramUniform3d clan::OpenGL::functions->programUniform3d |
#define glProgramUniform3dv clan::OpenGL::functions->programUniform3dv |
#define glProgramUniform3f clan::OpenGL::functions->programUniform3f |
#define glProgramUniform3fv clan::OpenGL::functions->programUniform3fv |
#define glProgramUniform3i clan::OpenGL::functions->programUniform3i |
#define glProgramUniform3iv clan::OpenGL::functions->programUniform3iv |
#define glProgramUniform3ui clan::OpenGL::functions->programUniform3ui |
#define glProgramUniform3uiv clan::OpenGL::functions->programUniform3uiv |
#define glProgramUniform4d clan::OpenGL::functions->programUniform4d |
#define glProgramUniform4dv clan::OpenGL::functions->programUniform4dv |
#define glProgramUniform4f clan::OpenGL::functions->programUniform4f |
#define glProgramUniform4fv clan::OpenGL::functions->programUniform4fv |
#define glProgramUniform4i clan::OpenGL::functions->programUniform4i |
#define glProgramUniform4iv clan::OpenGL::functions->programUniform4iv |
#define glProgramUniform4ui clan::OpenGL::functions->programUniform4ui |
#define glProgramUniform4uiv clan::OpenGL::functions->programUniform4uiv |
#define glProgramUniformMatrix2dv clan::OpenGL::functions->programUniformMatrix2dv |
#define glProgramUniformMatrix2fv clan::OpenGL::functions->programUniformMatrix2fv |
#define glProgramUniformMatrix2x3dv clan::OpenGL::functions->programUniformMatrix2x3dv |
#define glProgramUniformMatrix2x3fv clan::OpenGL::functions->programUniformMatrix2x3fv |
#define glProgramUniformMatrix2x4dv clan::OpenGL::functions->programUniformMatrix2x4dv |
#define glProgramUniformMatrix2x4fv clan::OpenGL::functions->programUniformMatrix2x4fv |
#define glProgramUniformMatrix3dv clan::OpenGL::functions->programUniformMatrix3dv |
#define glProgramUniformMatrix3fv clan::OpenGL::functions->programUniformMatrix3fv |
#define glProgramUniformMatrix3x2dv clan::OpenGL::functions->programUniformMatrix3x2dv |
#define glProgramUniformMatrix3x2fv clan::OpenGL::functions->programUniformMatrix3x2fv |
#define glProgramUniformMatrix3x4dv clan::OpenGL::functions->programUniformMatrix3x4dv |
#define glProgramUniformMatrix3x4fv clan::OpenGL::functions->programUniformMatrix3x4fv |
#define glProgramUniformMatrix4dv clan::OpenGL::functions->programUniformMatrix4dv |
#define glProgramUniformMatrix4fv clan::OpenGL::functions->programUniformMatrix4fv |
#define glProgramUniformMatrix4x2dv clan::OpenGL::functions->programUniformMatrix4x2dv |
#define glProgramUniformMatrix4x2fv clan::OpenGL::functions->programUniformMatrix4x2fv |
#define glProgramUniformMatrix4x3dv clan::OpenGL::functions->programUniformMatrix4x3dv |
#define glProgramUniformMatrix4x3fv clan::OpenGL::functions->programUniformMatrix4x3fv |
#define glProvokingVertex clan::OpenGL::functions->provokingVertex |
#define glPushDebugGroup clan::OpenGL::functions->pushDebugGroup |
#define glQueryCounter clan::OpenGL::functions->queryCounter |
#define glReadBuffer clan::OpenGL::functions->readBuffer |
#define glReadnPixelsARB clan::OpenGL::functions->readnPixelsARB |
#define glReadPixels clan::OpenGL::functions->readPixels |
#define glReleaseShaderCompiler clan::OpenGL::functions->releaseShaderCompiler |
#define glRenderbufferStorage clan::OpenGL::functions->renderbufferStorage |
#define glRenderbufferStorageMultisample clan::OpenGL::functions->renderbufferStorageMultisample |
#define glResumeTransformFeedback clan::OpenGL::functions->resumeTransformFeedback |
#define glSampleCoverage clan::OpenGL::functions->sampleCoverage |
#define glSampleMaski clan::OpenGL::functions->sampleMaski |
#define glSamplerParameterf clan::OpenGL::functions->samplerParameterf |
#define glSamplerParameterfv clan::OpenGL::functions->samplerParameterfv |
#define glSamplerParameteri clan::OpenGL::functions->samplerParameteri |
#define glSamplerParameterIiv clan::OpenGL::functions->samplerParameterIiv |
#define glSamplerParameterIuiv clan::OpenGL::functions->samplerParameterIuiv |
#define glSamplerParameteriv clan::OpenGL::functions->samplerParameteriv |
#define glScissor clan::OpenGL::functions->scissor |
#define glScissorArrayv clan::OpenGL::functions->scissorArrayv |
#define glScissorIndexed clan::OpenGL::functions->scissorIndexed |
#define glScissorIndexedv clan::OpenGL::functions->scissorIndexedv |
#define glSecondaryColorP3ui clan::OpenGL::functions->secondaryColorP3ui |
#define glSecondaryColorP3uiv clan::OpenGL::functions->secondaryColorP3uiv |
#define glShaderBinary clan::OpenGL::functions->shaderBinary |
#define glShaderSource clan::OpenGL::functions->shaderSource |
#define glShaderStorageBlockBinding clan::OpenGL::functions->shaderStorageBlockBinding |
#define glStencilFunc clan::OpenGL::functions->stencilFunc |
#define glStencilFuncSeparate clan::OpenGL::functions->stencilFuncSeparate |
#define glStencilMask clan::OpenGL::functions->stencilMask |
#define glStencilMaskSeparate clan::OpenGL::functions->stencilMaskSeparate |
#define glStencilOp clan::OpenGL::functions->stencilOp |
#define glStencilOpSeparate clan::OpenGL::functions->stencilOpSeparate |
#define glTexBuffer clan::OpenGL::functions->texBuffer |
#define glTexBufferRange clan::OpenGL::functions->texBufferRange |
#define glTexCoordP1ui clan::OpenGL::functions->texCoordP1ui |
#define glTexCoordP1uiv clan::OpenGL::functions->texCoordP1uiv |
#define glTexCoordP2ui clan::OpenGL::functions->texCoordP2ui |
#define glTexCoordP2uiv clan::OpenGL::functions->texCoordP2uiv |
#define glTexCoordP3ui clan::OpenGL::functions->texCoordP3ui |
#define glTexCoordP3uiv clan::OpenGL::functions->texCoordP3uiv |
#define glTexCoordP4ui clan::OpenGL::functions->texCoordP4ui |
#define glTexCoordP4uiv clan::OpenGL::functions->texCoordP4uiv |
#define glTexImage1D clan::OpenGL::functions->texImage1D |
#define glTexImage2D clan::OpenGL::functions->texImage2D |
#define glTexImage2DMultisample clan::OpenGL::functions->texImage2DMultisample |
#define glTexImage3D clan::OpenGL::functions->texImage3D |
#define glTexImage3DMultisample clan::OpenGL::functions->texImage3DMultisample |
#define glTexParameterf clan::OpenGL::functions->texParameterf |
#define glTexParameterfv clan::OpenGL::functions->texParameterfv |
#define glTexParameteri clan::OpenGL::functions->texParameteri |
#define glTexParameterIiv clan::OpenGL::functions->texParameterIiv |
#define glTexParameterIuiv clan::OpenGL::functions->texParameterIuiv |
#define glTexParameteriv clan::OpenGL::functions->texParameteriv |
#define glTexStorage1D clan::OpenGL::functions->texStorage1D |
#define glTexStorage2D clan::OpenGL::functions->texStorage2D |
#define glTexStorage2DMultisample clan::OpenGL::functions->texStorage2DMultisample |
#define glTexStorage3D clan::OpenGL::functions->texStorage3D |
#define glTexStorage3DMultisample clan::OpenGL::functions->texStorage3DMultisample |
#define glTexSubImage1D clan::OpenGL::functions->texSubImage1D |
#define glTexSubImage2D clan::OpenGL::functions->texSubImage2D |
#define glTexSubImage3D clan::OpenGL::functions->texSubImage3D |
#define glTextureBufferRangeEXT clan::OpenGL::functions->textureBufferRangeEXT |
#define glTextureStorage1DEXT clan::OpenGL::functions->textureStorage1DEXT |
#define glTextureStorage2DEXT clan::OpenGL::functions->textureStorage2DEXT |
#define glTextureStorage2DMultisampleEXT clan::OpenGL::functions->textureStorage2DMultisampleEXT |
#define glTextureStorage3DEXT clan::OpenGL::functions->textureStorage3DEXT |
#define glTextureStorage3DMultisampleEXT clan::OpenGL::functions->textureStorage3DMultisampleEXT |
#define glTextureView clan::OpenGL::functions->textureView |
#define glTransformFeedbackVaryings clan::OpenGL::functions->transformFeedbackVaryings |
#define glUniform1d clan::OpenGL::functions->uniform1d |
#define glUniform1dv clan::OpenGL::functions->uniform1dv |
#define glUniform1f clan::OpenGL::functions->uniform1f |
#define glUniform1fv clan::OpenGL::functions->uniform1fv |
#define glUniform1i clan::OpenGL::functions->uniform1i |
#define glUniform1iv clan::OpenGL::functions->uniform1iv |
#define glUniform1ui clan::OpenGL::functions->uniform1ui |
#define glUniform1uiv clan::OpenGL::functions->uniform1uiv |
#define glUniform2d clan::OpenGL::functions->uniform2d |
#define glUniform2dv clan::OpenGL::functions->uniform2dv |
#define glUniform2f clan::OpenGL::functions->uniform2f |
#define glUniform2fv clan::OpenGL::functions->uniform2fv |
#define glUniform2i clan::OpenGL::functions->uniform2i |
#define glUniform2iv clan::OpenGL::functions->uniform2iv |
#define glUniform2ui clan::OpenGL::functions->uniform2ui |
#define glUniform2uiv clan::OpenGL::functions->uniform2uiv |
#define glUniform3d clan::OpenGL::functions->uniform3d |
#define glUniform3dv clan::OpenGL::functions->uniform3dv |
#define glUniform3f clan::OpenGL::functions->uniform3f |
#define glUniform3fv clan::OpenGL::functions->uniform3fv |
#define glUniform3i clan::OpenGL::functions->uniform3i |
#define glUniform3iv clan::OpenGL::functions->uniform3iv |
#define glUniform3ui clan::OpenGL::functions->uniform3ui |
#define glUniform3uiv clan::OpenGL::functions->uniform3uiv |
#define glUniform4d clan::OpenGL::functions->uniform4d |
#define glUniform4dv clan::OpenGL::functions->uniform4dv |
#define glUniform4f clan::OpenGL::functions->uniform4f |
#define glUniform4fv clan::OpenGL::functions->uniform4fv |
#define glUniform4i clan::OpenGL::functions->uniform4i |
#define glUniform4iv clan::OpenGL::functions->uniform4iv |
#define glUniform4ui clan::OpenGL::functions->uniform4ui |
#define glUniform4uiv clan::OpenGL::functions->uniform4uiv |
#define glUniformBlockBinding clan::OpenGL::functions->uniformBlockBinding |
#define glUniformMatrix2dv clan::OpenGL::functions->uniformMatrix2dv |
#define glUniformMatrix2fv clan::OpenGL::functions->uniformMatrix2fv |
#define glUniformMatrix2x3dv clan::OpenGL::functions->uniformMatrix2x3dv |
#define glUniformMatrix2x3fv clan::OpenGL::functions->uniformMatrix2x3fv |
#define glUniformMatrix2x4dv clan::OpenGL::functions->uniformMatrix2x4dv |
#define glUniformMatrix2x4fv clan::OpenGL::functions->uniformMatrix2x4fv |
#define glUniformMatrix3dv clan::OpenGL::functions->uniformMatrix3dv |
#define glUniformMatrix3fv clan::OpenGL::functions->uniformMatrix3fv |
#define glUniformMatrix3x2dv clan::OpenGL::functions->uniformMatrix3x2dv |
#define glUniformMatrix3x2fv clan::OpenGL::functions->uniformMatrix3x2fv |
#define glUniformMatrix3x4dv clan::OpenGL::functions->uniformMatrix3x4dv |
#define glUniformMatrix3x4fv clan::OpenGL::functions->uniformMatrix3x4fv |
#define glUniformMatrix4dv clan::OpenGL::functions->uniformMatrix4dv |
#define glUniformMatrix4fv clan::OpenGL::functions->uniformMatrix4fv |
#define glUniformMatrix4x2dv clan::OpenGL::functions->uniformMatrix4x2dv |
#define glUniformMatrix4x2fv clan::OpenGL::functions->uniformMatrix4x2fv |
#define glUniformMatrix4x3dv clan::OpenGL::functions->uniformMatrix4x3dv |
#define glUniformMatrix4x3fv clan::OpenGL::functions->uniformMatrix4x3fv |
#define glUniformSubroutinesuiv clan::OpenGL::functions->uniformSubroutinesuiv |
#define glUnmapBuffer clan::OpenGL::functions->unmapBuffer |
#define glUseProgram clan::OpenGL::functions->useProgram |
#define glUseProgramStages clan::OpenGL::functions->useProgramStages |
#define glValidateProgram clan::OpenGL::functions->validateProgram |
#define glValidateProgramPipeline clan::OpenGL::functions->validateProgramPipeline |
#define glVertexArrayBindVertexBufferEXT clan::OpenGL::functions->vertexArrayBindVertexBufferEXT |
#define glVertexArrayVertexAttribBindingEXT clan::OpenGL::functions->vertexArrayVertexAttribBindingEXT |
#define glVertexArrayVertexAttribFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribFormatEXT |
#define glVertexArrayVertexAttribIFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribIFormatEXT |
#define glVertexArrayVertexAttribLFormatEXT clan::OpenGL::functions->vertexArrayVertexAttribLFormatEXT |
#define glVertexArrayVertexBindingDivisorEXT clan::OpenGL::functions->vertexArrayVertexBindingDivisorEXT |
#define glVertexAttrib1d clan::OpenGL::functions->vertexAttrib1d |
#define glVertexAttrib1dv clan::OpenGL::functions->vertexAttrib1dv |
#define glVertexAttrib1f clan::OpenGL::functions->vertexAttrib1f |
#define glVertexAttrib1fv clan::OpenGL::functions->vertexAttrib1fv |
#define glVertexAttrib1s clan::OpenGL::functions->vertexAttrib1s |
#define glVertexAttrib1sv clan::OpenGL::functions->vertexAttrib1sv |
#define glVertexAttrib2d clan::OpenGL::functions->vertexAttrib2d |
#define glVertexAttrib2dv clan::OpenGL::functions->vertexAttrib2dv |
#define glVertexAttrib2f clan::OpenGL::functions->vertexAttrib2f |
#define glVertexAttrib2fv clan::OpenGL::functions->vertexAttrib2fv |
#define glVertexAttrib2s clan::OpenGL::functions->vertexAttrib2s |
#define glVertexAttrib2sv clan::OpenGL::functions->vertexAttrib2sv |
#define glVertexAttrib3d clan::OpenGL::functions->vertexAttrib3d |
#define glVertexAttrib3dv clan::OpenGL::functions->vertexAttrib3dv |
#define glVertexAttrib3f clan::OpenGL::functions->vertexAttrib3f |
#define glVertexAttrib3fv clan::OpenGL::functions->vertexAttrib3fv |
#define glVertexAttrib3s clan::OpenGL::functions->vertexAttrib3s |
#define glVertexAttrib3sv clan::OpenGL::functions->vertexAttrib3sv |
#define glVertexAttrib4bv clan::OpenGL::functions->vertexAttrib4bv |
#define glVertexAttrib4d clan::OpenGL::functions->vertexAttrib4d |
#define glVertexAttrib4dv clan::OpenGL::functions->vertexAttrib4dv |
#define glVertexAttrib4f clan::OpenGL::functions->vertexAttrib4f |
#define glVertexAttrib4fv clan::OpenGL::functions->vertexAttrib4fv |
#define glVertexAttrib4iv clan::OpenGL::functions->vertexAttrib4iv |
#define glVertexAttrib4Nbv clan::OpenGL::functions->vertexAttrib4Nbv |
#define glVertexAttrib4Niv clan::OpenGL::functions->vertexAttrib4Niv |
#define glVertexAttrib4Nsv clan::OpenGL::functions->vertexAttrib4Nsv |
#define glVertexAttrib4Nub clan::OpenGL::functions->vertexAttrib4Nub |
#define glVertexAttrib4Nubv clan::OpenGL::functions->vertexAttrib4Nubv |
#define glVertexAttrib4Nuiv clan::OpenGL::functions->vertexAttrib4Nuiv |
#define glVertexAttrib4Nusv clan::OpenGL::functions->vertexAttrib4Nusv |
#define glVertexAttrib4s clan::OpenGL::functions->vertexAttrib4s |
#define glVertexAttrib4sv clan::OpenGL::functions->vertexAttrib4sv |
#define glVertexAttrib4ubv clan::OpenGL::functions->vertexAttrib4ubv |
#define glVertexAttrib4uiv clan::OpenGL::functions->vertexAttrib4uiv |
#define glVertexAttrib4usv clan::OpenGL::functions->vertexAttrib4usv |
#define glVertexAttribBinding clan::OpenGL::functions->vertexAttribBinding |
#define glVertexAttribDivisor clan::OpenGL::functions->vertexAttribDivisor |
#define glVertexAttribFormat clan::OpenGL::functions->vertexAttribFormat |
#define glVertexAttribI1i clan::OpenGL::functions->vertexAttribI1i |
#define glVertexAttribI1iv clan::OpenGL::functions->vertexAttribI1iv |
#define glVertexAttribI1ui clan::OpenGL::functions->vertexAttribI1ui |
#define glVertexAttribI1uiv clan::OpenGL::functions->vertexAttribI1uiv |
#define glVertexAttribI2i clan::OpenGL::functions->vertexAttribI2i |
#define glVertexAttribI2iv clan::OpenGL::functions->vertexAttribI2iv |
#define glVertexAttribI2ui clan::OpenGL::functions->vertexAttribI2ui |
#define glVertexAttribI2uiv clan::OpenGL::functions->vertexAttribI2uiv |
#define glVertexAttribI3i clan::OpenGL::functions->vertexAttribI3i |
#define glVertexAttribI3iv clan::OpenGL::functions->vertexAttribI3iv |
#define glVertexAttribI3ui clan::OpenGL::functions->vertexAttribI3ui |
#define glVertexAttribI3uiv clan::OpenGL::functions->vertexAttribI3uiv |
#define glVertexAttribI4bv clan::OpenGL::functions->vertexAttribI4bv |
#define glVertexAttribI4i clan::OpenGL::functions->vertexAttribI4i |
#define glVertexAttribI4iv clan::OpenGL::functions->vertexAttribI4iv |
#define glVertexAttribI4sv clan::OpenGL::functions->vertexAttribI4sv |
#define glVertexAttribI4ubv clan::OpenGL::functions->vertexAttribI4ubv |
#define glVertexAttribI4ui clan::OpenGL::functions->vertexAttribI4ui |
#define glVertexAttribI4uiv clan::OpenGL::functions->vertexAttribI4uiv |
#define glVertexAttribI4usv clan::OpenGL::functions->vertexAttribI4usv |
#define glVertexAttribIFormat clan::OpenGL::functions->vertexAttribIFormat |
#define glVertexAttribIPointer clan::OpenGL::functions->vertexAttribIPointer |
#define glVertexAttribL1d clan::OpenGL::functions->vertexAttribL1d |
#define glVertexAttribL1dv clan::OpenGL::functions->vertexAttribL1dv |
#define glVertexAttribL2d clan::OpenGL::functions->vertexAttribL2d |
#define glVertexAttribL2dv clan::OpenGL::functions->vertexAttribL2dv |
#define glVertexAttribL3d clan::OpenGL::functions->vertexAttribL3d |
#define glVertexAttribL3dv clan::OpenGL::functions->vertexAttribL3dv |
#define glVertexAttribL4d clan::OpenGL::functions->vertexAttribL4d |
#define glVertexAttribL4dv clan::OpenGL::functions->vertexAttribL4dv |
#define glVertexAttribLFormat clan::OpenGL::functions->vertexAttribLFormat |
#define glVertexAttribLPointer clan::OpenGL::functions->vertexAttribLPointer |
#define glVertexAttribP1ui clan::OpenGL::functions->vertexAttribP1ui |
#define glVertexAttribP1uiv clan::OpenGL::functions->vertexAttribP1uiv |
#define glVertexAttribP2ui clan::OpenGL::functions->vertexAttribP2ui |
#define glVertexAttribP2uiv clan::OpenGL::functions->vertexAttribP2uiv |
#define glVertexAttribP3ui clan::OpenGL::functions->vertexAttribP3ui |
#define glVertexAttribP3uiv clan::OpenGL::functions->vertexAttribP3uiv |
#define glVertexAttribP4ui clan::OpenGL::functions->vertexAttribP4ui |
#define glVertexAttribP4uiv clan::OpenGL::functions->vertexAttribP4uiv |
#define glVertexAttribPointer clan::OpenGL::functions->vertexAttribPointer |
#define glVertexBindingDivisor clan::OpenGL::functions->vertexBindingDivisor |
#define glVertexP2ui clan::OpenGL::functions->vertexP2ui |
#define glVertexP2uiv clan::OpenGL::functions->vertexP2uiv |
#define glVertexP3ui clan::OpenGL::functions->vertexP3ui |
#define glVertexP3uiv clan::OpenGL::functions->vertexP3uiv |
#define glVertexP4ui clan::OpenGL::functions->vertexP4ui |
#define glVertexP4uiv clan::OpenGL::functions->vertexP4uiv |
#define glViewport clan::OpenGL::functions->viewport |
#define glViewportArrayv clan::OpenGL::functions->viewportArrayv |
#define glViewportIndexedf clan::OpenGL::functions->viewportIndexedf |
#define glViewportIndexedfv clan::OpenGL::functions->viewportIndexedfv |
#define glWaitSync clan::OpenGL::functions->waitSync |
typedef void( clan::ProcAddress) () |
Extension procedure address typedef for OpenGL.
typedef void(GLFUNC * clan::GLFunctions::ptr_glActiveShaderProgram) (GLuint pipeline, GLuint program) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glActiveTexture) (GLenum texture) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glAttachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBeginConditionalRender) (GLuint id, GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBeginQuery) (GLenum target, GLuint id) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBeginQueryIndexed) (GLenum target, GLuint index, GLuint id) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBeginTransformFeedback) (GLenum primitiveMode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindAttribLocation) (GLuint program, GLuint index, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindBuffer) (GLenum target, GLuint buffer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindBufferBase) (GLenum target, GLuint index, GLuint buffer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindBuffersBase) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindBuffersRange) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindFragDataLocation) (GLuint program, GLuint color, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindFragDataLocationIndexed) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindFramebuffer) (GLenum target, GLuint framebuffer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindImageTexture) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindImageTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindRenderbuffer) (GLenum target, GLuint renderbuffer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindSampler) (GLuint unit, GLuint sampler) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindSamplers) (GLuint first, GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindTexture) (GLenum target, GLuint texture) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindTextures) (GLuint first, GLsizei count, const GLuint *textures) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindTransformFeedback) (GLenum target, GLuint id) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindVertexArray) (GLuint array) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindVertexBuffer) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBindVertexBuffers) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendEquation) (GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendEquationi) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendEquationiARB) (GLuint buf, GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendEquationSeparate) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendEquationSeparatei) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendFunc) (GLenum sfactor, GLenum dfactor) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendFunci) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendFunciARB) (GLuint buf, GLenum src, GLenum dst) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendFuncSeparate) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendFuncSeparatei) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBlitFramebuffer) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBufferStorage) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef GLenum(GLFUNC * clan::GLFunctions::ptr_glCheckFramebufferStatus) (GLenum target) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClampColor) (GLenum target, GLenum clamp) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClear) (GLbitfield mask) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearBufferData) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearBufferSubData) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearColor) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearDepth) (GLdouble depth) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearDepthf) (GLfloat d) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearNamedBufferDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearNamedBufferSubDataEXT) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearStencil) (GLint s) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearTexImage) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glClearTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
typedef GLvoid(GLFUNC * clan::GLFunctions::ptr_glClientActiveTextureARB) (GLenum) |
typedef GLenum(GLFUNC * clan::GLFunctions::ptr_glClientWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glColorMaski) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glColorP4ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glColorP4uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompileShader) (GLuint shader) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompileShaderIncludeARB) (GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompressedTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompressedTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompressedTexImage3D) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompressedTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompressedTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCopyImageSubData) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glCreateProgram) (void) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glCreateShader) (GLenum type) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glCreateShaderProgramv) (GLenum type, GLsizei count, const GLchar *const *strings) |
typedef CLsync(GLFUNC * clan::GLFunctions::ptr_glCreateSyncFromCLeventARB) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glCullFace) (GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDebugMessageCallback) (CLDEBUGPROC callback, const void *userParam) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDebugMessageCallbackARB) (CLDEBUGPROCARB callback, const GLvoid *userParam) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDebugMessageControl) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDebugMessageControlARB) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDebugMessageInsert) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDebugMessageInsertARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteBuffers) (GLsizei n, const GLuint *buffers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteNamedStringARB) (GLint namelen, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteProgram) (GLuint program) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteProgramPipelines) (GLsizei n, const GLuint *pipelines) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteQueries) (GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteSamplers) (GLsizei count, const GLuint *samplers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteShader) (GLuint shader) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteSync) (CLsync sync) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteTextures) (GLsizei n, const GLuint *textures) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteTransformFeedbacks) (GLsizei n, const GLuint *ids) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDeleteVertexArrays) (GLsizei n, const GLuint *arrays) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDepthFunc) (GLenum func) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDepthMask) (GLboolean flag) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDepthRange) (GLdouble near, GLdouble far) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDepthRangeArrayv) (GLuint first, GLsizei count, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDepthRangef) (GLfloat n, GLfloat f) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDepthRangeIndexed) (GLuint index, GLdouble n, GLdouble f) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDetachShader) (GLuint program, GLuint shader) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDisable) (GLenum cap) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDisablei) (GLenum target, GLuint index) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDisableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDispatchCompute) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDispatchComputeIndirect) (GLintptr indirect) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawArrays) (GLenum mode, GLint first, GLsizei count) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawArraysIndirect) (GLenum mode, const GLvoid *indirect) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawArraysInstanced) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawArraysInstancedBaseInstance) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawBuffer) (GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawBuffers) (GLsizei n, const GLenum *bufs) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawElementsIndirect) (GLenum mode, GLenum type, const GLvoid *indirect) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawElementsInstanced) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawElementsInstancedBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawElementsInstancedBaseVertexBaseInstance) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawTransformFeedback) (GLenum mode, GLuint id) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawTransformFeedbackInstanced) (GLenum mode, GLuint id, GLsizei instancecount) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawTransformFeedbackStream) (GLenum mode, GLuint id, GLuint stream) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glDrawTransformFeedbackStreamInstanced) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glEnable) (GLenum cap) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glEnablei) (GLenum target, GLuint index) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glEnableVertexAttribArray) (GLuint index) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glEndConditionalRender) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glEndQuery) (GLenum target) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glEndQueryIndexed) (GLenum target, GLuint index) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glEndTransformFeedback) (void) |
typedef CLsync(GLFUNC * clan::GLFunctions::ptr_glFenceSync) (GLenum condition, GLbitfield flags) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFinish) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFlush) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFramebufferParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFramebufferTexture1D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFramebufferTexture3D) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFramebufferTextureLayer) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glFrontFace) (GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenBuffers) (GLsizei n, GLuint *buffers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenerateMipmap) (GLenum target) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenFramebuffers) (GLsizei n, GLuint *framebuffers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenProgramPipelines) (GLsizei n, GLuint *pipelines) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenQueries) (GLsizei n, GLuint *ids) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenSamplers) (GLsizei count, GLuint *samplers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenTextures) (GLsizei n, GLuint *textures) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenTransformFeedbacks) (GLsizei n, GLuint *ids) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGenVertexArrays) (GLsizei n, GLuint *arrays) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveAtomicCounterBufferiv) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveSubroutineName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveSubroutineUniformiv) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveSubroutineUniformName) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveUniform) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveUniformBlockiv) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveUniformBlockName) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveUniformName) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(GLFUNC * clan::GLFunctions::ptr_glGetAttribLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetBooleani_v) (GLenum target, GLuint index, GLboolean *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetBooleanv) (GLenum pname, GLboolean *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetBufferParameteri64v) (GLenum target, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetBufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetCompressedTexImage) (GLenum target, GLint level, GLvoid *img) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glGetDebugMessageLog) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glGetDebugMessageLogARB) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetDoublei_v) (GLenum target, GLuint index, GLdouble *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetDoublev) (GLenum pname, GLdouble *params) |
typedef GLenum(GLFUNC * clan::GLFunctions::ptr_glGetError) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetFloati_v) (GLenum target, GLuint index, GLfloat *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetFloatv) (GLenum pname, GLfloat *params) |
typedef GLint(GLFUNC * clan::GLFunctions::ptr_glGetFragDataIndex) (GLuint program, const GLchar *name) |
typedef GLint(GLFUNC * clan::GLFunctions::ptr_glGetFragDataLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetFramebufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef GLenum(GLFUNC * clan::GLFunctions::ptr_glGetGraphicsResetStatusARB) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetInteger64i_v) (GLenum target, GLuint index, CLint64 *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetInteger64v) (GLenum pname, CLint64 *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetIntegeri_v) (GLenum target, GLuint index, GLint *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetIntegerv) (GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetInternalformati64v) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetInternalformativ) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetMultisamplefv) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetNamedFramebufferParameterivEXT) (GLuint framebuffer, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetNamedStringARB) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetNamedStringivARB) (GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnPolygonStippleARB) (GLsizei bufSize, GLubyte *pattern) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnUniformdvARB) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnUniformfvARB) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnUniformivARB) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetnUniformuivARB) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetObjectLabel) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetObjectPtrLabel) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetPointerv) (GLenum pname, GLvoid **params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramBinary) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramInterfaceiv) (GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramiv) (GLuint program, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramPipelineInfoLog) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramPipelineiv) (GLuint pipeline, GLenum pname, GLint *params) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glGetProgramResourceIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramResourceiv) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
typedef GLint(GLFUNC * clan::GLFunctions::ptr_glGetProgramResourceLocation) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef GLint(GLFUNC * clan::GLFunctions::ptr_glGetProgramResourceLocationIndex) (GLuint program, GLenum programInterface, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramResourceName) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetProgramStageiv) (GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetQueryIndexediv) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetQueryiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetQueryObjecti64v) (GLuint id, GLenum pname, CLint64 *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetQueryObjectiv) (GLuint id, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetQueryObjectui64v) (GLuint id, GLenum pname, CLuint64 *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetQueryObjectuiv) (GLuint id, GLenum pname, GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetShaderiv) (GLuint shader, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetShaderSource) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef const GLubyte*(GLFUNC * clan::GLFunctions::ptr_glGetString) (GLenum name) |
typedef const GLubyte*(GLFUNC * clan::GLFunctions::ptr_glGetStringi) (GLenum name, GLuint index) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glGetSubroutineIndex) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef GLint(GLFUNC * clan::GLFunctions::ptr_glGetSubroutineUniformLocation) (GLuint program, GLenum shadertype, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetSynciv) (CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTexParameterIiv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTexParameterIuiv) (GLenum target, GLenum pname, GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetTransformFeedbackVarying) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef GLuint(GLFUNC * clan::GLFunctions::ptr_glGetUniformBlockIndex) (GLuint program, const GLchar *uniformBlockName) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetUniformdv) (GLuint program, GLint location, GLdouble *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetUniformfv) (GLuint program, GLint location, GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetUniformiv) (GLuint program, GLint location, GLint *params) |
typedef GLint(GLFUNC * clan::GLFunctions::ptr_glGetUniformLocation) (GLuint program, const GLchar *name) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetUniformSubroutineuiv) (GLenum shadertype, GLint location, GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetUniformuiv) (GLuint program, GLint location, GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetVertexAttribdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetVertexAttribfv) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetVertexAttribIiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetVertexAttribIuiv) (GLuint index, GLenum pname, GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetVertexAttribiv) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetVertexAttribLdv) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glGetVertexAttribPointerv) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glHint) (GLenum target, GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glInvalidateBufferData) (GLuint buffer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glInvalidateBufferSubData) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glInvalidateFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glInvalidateSubFramebuffer) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glInvalidateTexImage) (GLuint texture, GLint level) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glInvalidateTexSubImage) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsBuffer) (GLuint buffer) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsEnabled) (GLenum cap) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsEnabledi) (GLenum target, GLuint index) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsFramebuffer) (GLuint framebuffer) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsNamedStringARB) (GLint namelen, const GLchar *name) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsProgram) (GLuint program) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsProgramPipeline) (GLuint pipeline) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsQuery) (GLuint id) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsRenderbuffer) (GLuint renderbuffer) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsSampler) (GLuint sampler) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsShader) (GLuint shader) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsSync) (CLsync sync) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsTexture) (GLuint texture) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsTransformFeedback) (GLuint id) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glIsVertexArray) (GLuint array) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glLineWidth) (GLfloat width) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glLinkProgram) (GLuint program) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glLogicOp) (GLenum opcode) |
typedef GLvoid*(GLFUNC * clan::GLFunctions::ptr_glMapBuffer) (GLenum target, GLenum access) |
typedef GLvoid*(GLFUNC * clan::GLFunctions::ptr_glMapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMemoryBarrier) (GLbitfield barriers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMinSampleShading) (GLfloat value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMinSampleShadingARB) (GLfloat value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiDrawArrays) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiDrawArraysIndirect) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiDrawElements) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiDrawElementsBaseVertex) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiDrawElementsIndirect) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glMultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glNamedFramebufferParameteriEXT) (GLuint framebuffer, GLenum pname, GLint param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glNamedStringARB) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glNormalP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glNormalP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glObjectLabel) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glObjectPtrLabel) (const void *ptr, GLsizei length, const GLchar *label) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPatchParameterfv) (GLenum pname, const GLfloat *values) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPatchParameteri) (GLenum pname, GLint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPauseTransformFeedback) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPixelStoref) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPixelStorei) (GLenum pname, GLint param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPointParameterf) (GLenum pname, GLfloat param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPointParameterfv) (GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPointParameteri) (GLenum pname, GLint param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPointParameteriv) (GLenum pname, const GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPointSize) (GLfloat size) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPolygonMode) (GLenum face, GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPolygonOffset) (GLfloat factor, GLfloat units) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPopDebugGroup) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPrimitiveRestartIndex) (GLuint index) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramBinary) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramParameteri) (GLuint program, GLenum pname, GLint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1d) (GLuint program, GLint location, GLdouble v0) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1f) (GLuint program, GLint location, GLfloat v0) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1i) (GLuint program, GLint location, GLint v0) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1ui) (GLuint program, GLint location, GLuint v0) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform1uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2d) (GLuint program, GLint location, GLdouble v0, GLdouble v1) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2f) (GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2i) (GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2ui) (GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform2uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform3uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4d) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4dv) (GLuint program, GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4f) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4fv) (GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4i) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4iv) (GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4ui) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniform4uiv) (GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix2x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix2x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix2x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix2x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix3x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix3x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix3x4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix3x4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix4dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix4fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix4x2dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix4x2fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix4x3dv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProgramUniformMatrix4x3fv) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glProvokingVertex) (GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glPushDebugGroup) (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glQueryCounter) (GLuint id, GLenum target) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glReadBuffer) (GLenum mode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glReleaseShaderCompiler) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glRenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glResumeTransformFeedback) (void) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSampleCoverage) (GLfloat value, GLboolean invert) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSampleMaski) (GLuint index, GLbitfield mask) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat *param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSamplerParameteri) (GLuint sampler, GLenum pname, GLint param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint *param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSamplerParameteriv) (GLuint sampler, GLenum pname, const GLint *param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glScissor) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glScissorArrayv) (GLuint first, GLsizei count, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glScissorIndexed) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glScissorIndexedv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSecondaryColorP3ui) (GLenum type, GLuint color) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glSecondaryColorP3uiv) (GLenum type, const GLuint *color) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glShaderBinary) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glShaderSource) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glShaderStorageBlockBinding) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glStencilFunc) (GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glStencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glStencilMask) (GLuint mask) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glStencilMaskSeparate) (GLenum face, GLuint mask) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexBuffer) (GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexBufferRange) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP1ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP1uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP2ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP2uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP3ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP3uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP4ui) (GLenum type, GLuint coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexCoordP4uiv) (GLenum type, const GLuint *coords) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexImage2DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexImage3DMultisample) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexParameterf) (GLenum target, GLenum pname, GLfloat param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexParameteri) (GLenum target, GLenum pname, GLint param) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexParameterIiv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexParameterIuiv) (GLenum target, GLenum pname, const GLuint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexParameteriv) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexStorage1D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexStorage2D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexStorage2DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexStorage3DMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTextureBufferRangeEXT) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTextureStorage2DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTextureStorage3DMultisampleEXT) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTextureView) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glTransformFeedbackVaryings) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1d) (GLint location, GLdouble x) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1f) (GLint location, GLfloat v0) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1i) (GLint location, GLint v0) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1ui) (GLint location, GLuint v0) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform1uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2d) (GLint location, GLdouble x, GLdouble y) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2f) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2i) (GLint location, GLint v0, GLint v1) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2ui) (GLint location, GLuint v0, GLuint v1) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform2uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3d) (GLint location, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3i) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3ui) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform3uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4d) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4dv) (GLint location, GLsizei count, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4fv) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4i) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4iv) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4ui) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniform4uiv) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformBlockBinding) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix2x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix2x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix3x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix3x4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix4dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix4x2dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix4x3dv) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUniformSubroutinesuiv) (GLenum shadertype, GLsizei count, const GLuint *indices) |
typedef GLboolean(GLFUNC * clan::GLFunctions::ptr_glUnmapBuffer) (GLenum target) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUseProgram) (GLuint program) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glUseProgramStages) (GLuint pipeline, GLbitfield stages, GLuint program) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glValidateProgram) (GLuint program) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glValidateProgramPipeline) (GLuint pipeline) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexArrayBindVertexBufferEXT) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexArrayVertexAttribBindingEXT) (GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexArrayVertexAttribFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexArrayVertexAttribIFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexArrayVertexAttribLFormatEXT) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexArrayVertexBindingDivisorEXT) (GLuint vaobj, GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib1f) (GLuint index, GLfloat x) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib1fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib1s) (GLuint index, GLshort x) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib1sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib2f) (GLuint index, GLfloat x, GLfloat y) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib2fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib2s) (GLuint index, GLshort x, GLshort y) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib2sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib3f) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib3fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib3s) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib3sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4f) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4fv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4Nbv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4Niv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4Nsv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4Nub) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4Nubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4Nuiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4Nusv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4s) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttrib4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribBinding) (GLuint attribindex, GLuint bindingindex) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribDivisor) (GLuint index, GLuint divisor) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribFormat) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI1i) (GLuint index, GLint x) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI1iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI1ui) (GLuint index, GLuint x) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI1uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI2i) (GLuint index, GLint x, GLint y) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI2iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI2ui) (GLuint index, GLuint x, GLuint y) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI2uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI3i) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI3iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI3ui) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI3uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4bv) (GLuint index, const GLbyte *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4i) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4iv) (GLuint index, const GLint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4sv) (GLuint index, const GLshort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4ubv) (GLuint index, const GLubyte *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4ui) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4uiv) (GLuint index, const GLuint *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribI4usv) (GLuint index, const GLushort *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribIFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribIPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL1d) (GLuint index, GLdouble x) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL1dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL2d) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL2dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL3d) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL3dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL4d) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribL4dv) (GLuint index, const GLdouble *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribLFormat) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribLPointer) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexBindingDivisor) (GLuint bindingindex, GLuint divisor) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexP2ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexP2uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexP3ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexP3uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexP4ui) (GLenum type, GLuint value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glVertexP4uiv) (GLenum type, const GLuint *value) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glViewport) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glViewportArrayv) (GLuint first, GLsizei count, const GLfloat *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glViewportIndexedf) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glViewportIndexedfv) (GLuint index, const GLfloat *v) |
typedef void(GLFUNC * clan::GLFunctions::ptr_glWaitSync) (CLsync sync, GLbitfield flags, CLuint64 timeout) |
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Throw an exception if an OpenGL error was detected ( Using glGetError() )
Remember to call glGetError() to clear any previous errors
Creates a texture object from an OpenGL texture handle.
The returned object takes ownership of the texture handle (it calls glDeleteTextures when destroyed)
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Get the OpenGL message log.
This is required for this function to operate OpenGLWindowDescription gldesc; gldesc.set_debug(true); OpenGLTarget::set_description(gldesc);
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Get OpenGL extension specific function address.
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Returns the OpenGL texture handle.
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Returns the opengl texture format.
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Sets the thread's OpenGL context to the one used by the graphic context.
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Sets the thread's OpenGL context to the one used by the graphic context.
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ptr_glActiveShaderProgram clan::GLFunctions::activeShaderProgram |
ptr_glActiveTexture clan::GLFunctions::activeTexture |
ptr_glAttachShader clan::GLFunctions::attachShader |
ptr_glBeginConditionalRender clan::GLFunctions::beginConditionalRender |
ptr_glBeginQuery clan::GLFunctions::beginQuery |
ptr_glBeginQueryIndexed clan::GLFunctions::beginQueryIndexed |
ptr_glBeginTransformFeedback clan::GLFunctions::beginTransformFeedback |
ptr_glBindAttribLocation clan::GLFunctions::bindAttribLocation |
ptr_glBindBuffer clan::GLFunctions::bindBuffer |
ptr_glBindBufferBase clan::GLFunctions::bindBufferBase |
ptr_glBindBufferRange clan::GLFunctions::bindBufferRange |
ptr_glBindBuffersBase clan::GLFunctions::BindBuffersBase |
ptr_glBindBuffersRange clan::GLFunctions::BindBuffersRange |
ptr_glBindFragDataLocation clan::GLFunctions::bindFragDataLocation |
ptr_glBindFragDataLocationIndexed clan::GLFunctions::bindFragDataLocationIndexed |
ptr_glBindFramebuffer clan::GLFunctions::bindFramebuffer |
ptr_glBindImageTexture clan::GLFunctions::bindImageTexture |
ptr_glBindImageTextures clan::GLFunctions::BindImageTextures |
ptr_glBindProgramPipeline clan::GLFunctions::bindProgramPipeline |
ptr_glBindRenderbuffer clan::GLFunctions::bindRenderbuffer |
ptr_glBindSampler clan::GLFunctions::bindSampler |
ptr_glBindSamplers clan::GLFunctions::BindSamplers |
ptr_glBindTexture clan::GLFunctions::bindTexture |
ptr_glBindTextures clan::GLFunctions::BindTextures |
ptr_glBindTransformFeedback clan::GLFunctions::bindTransformFeedback |
ptr_glBindVertexArray clan::GLFunctions::bindVertexArray |
ptr_glBindVertexBuffer clan::GLFunctions::bindVertexBuffer |
ptr_glBindVertexBuffers clan::GLFunctions::BindVertexBuffers |
ptr_glBlendColor clan::GLFunctions::blendColor |
ptr_glBlendEquation clan::GLFunctions::blendEquation |
ptr_glBlendEquationi clan::GLFunctions::blendEquationi |
ptr_glBlendEquationiARB clan::GLFunctions::blendEquationiARB |
ptr_glBlendEquationSeparate clan::GLFunctions::blendEquationSeparate |
ptr_glBlendEquationSeparatei clan::GLFunctions::blendEquationSeparatei |
ptr_glBlendEquationSeparateiARB clan::GLFunctions::blendEquationSeparateiARB |
ptr_glBlendFunc clan::GLFunctions::blendFunc |
ptr_glBlendFunci clan::GLFunctions::blendFunci |
ptr_glBlendFunciARB clan::GLFunctions::blendFunciARB |
ptr_glBlendFuncSeparate clan::GLFunctions::blendFuncSeparate |
ptr_glBlendFuncSeparatei clan::GLFunctions::blendFuncSeparatei |
ptr_glBlendFuncSeparateiARB clan::GLFunctions::blendFuncSeparateiARB |
ptr_glBlitFramebuffer clan::GLFunctions::blitFramebuffer |
ptr_glBufferData clan::GLFunctions::bufferData |
ptr_glBufferStorage clan::GLFunctions::BufferStorage |
ptr_glBufferSubData clan::GLFunctions::bufferSubData |
ptr_glCheckFramebufferStatus clan::GLFunctions::checkFramebufferStatus |
ptr_glClampColor clan::GLFunctions::clampColor |
ptr_glClear clan::GLFunctions::clear |
ptr_glClearBufferData clan::GLFunctions::clearBufferData |
ptr_glClearBufferfi clan::GLFunctions::clearBufferfi |
ptr_glClearBufferfv clan::GLFunctions::clearBufferfv |
ptr_glClearBufferiv clan::GLFunctions::clearBufferiv |
ptr_glClearBufferSubData clan::GLFunctions::clearBufferSubData |
ptr_glClearBufferuiv clan::GLFunctions::clearBufferuiv |
ptr_glClearColor clan::GLFunctions::clearColor |
ptr_glClearDepth clan::GLFunctions::clearDepth |
ptr_glClearDepthf clan::GLFunctions::clearDepthf |
ptr_glClearNamedBufferDataEXT clan::GLFunctions::clearNamedBufferDataEXT |
ptr_glClearNamedBufferSubDataEXT clan::GLFunctions::clearNamedBufferSubDataEXT |
ptr_glClearStencil clan::GLFunctions::clearStencil |
ptr_glClearTexImage clan::GLFunctions::ClearTexImage |
ptr_glClearTexSubImage clan::GLFunctions::ClearTexSubImage |
ptr_glClientActiveTextureARB clan::GLFunctions::clientActiveTexture |
ptr_glClientWaitSync clan::GLFunctions::clientWaitSync |
ptr_glColorMask clan::GLFunctions::colorMask |
ptr_glColorMaski clan::GLFunctions::colorMaski |
ptr_glColorP3ui clan::GLFunctions::colorP3ui |
ptr_glColorP3uiv clan::GLFunctions::colorP3uiv |
ptr_glColorP4ui clan::GLFunctions::colorP4ui |
ptr_glColorP4uiv clan::GLFunctions::colorP4uiv |
ptr_glCompileShader clan::GLFunctions::compileShader |
ptr_glCompileShaderIncludeARB clan::GLFunctions::compileShaderIncludeARB |
ptr_glCompressedTexImage1D clan::GLFunctions::compressedTexImage1D |
ptr_glCompressedTexImage2D clan::GLFunctions::compressedTexImage2D |
ptr_glCompressedTexImage3D clan::GLFunctions::compressedTexImage3D |
ptr_glCompressedTexSubImage1D clan::GLFunctions::compressedTexSubImage1D |
ptr_glCompressedTexSubImage2D clan::GLFunctions::compressedTexSubImage2D |
ptr_glCompressedTexSubImage3D clan::GLFunctions::compressedTexSubImage3D |
ptr_glCopyBufferSubData clan::GLFunctions::copyBufferSubData |
ptr_glCopyImageSubData clan::GLFunctions::copyImageSubData |
ptr_glCopyTexImage1D clan::GLFunctions::copyTexImage1D |
ptr_glCopyTexImage2D clan::GLFunctions::copyTexImage2D |
ptr_glCopyTexSubImage1D clan::GLFunctions::copyTexSubImage1D |
ptr_glCopyTexSubImage2D clan::GLFunctions::copyTexSubImage2D |
ptr_glCopyTexSubImage3D clan::GLFunctions::copyTexSubImage3D |
ptr_glCreateProgram clan::GLFunctions::createProgram |
ptr_glCreateShader clan::GLFunctions::createShader |
ptr_glCreateShaderProgramv clan::GLFunctions::createShaderProgramv |
ptr_glCreateSyncFromCLeventARB clan::GLFunctions::createSyncFromCLeventARB |
ptr_glCullFace clan::GLFunctions::cullFace |
ptr_glDebugMessageCallback clan::GLFunctions::debugMessageCallback |
ptr_glDebugMessageCallbackARB clan::GLFunctions::debugMessageCallbackARB |
ptr_glDebugMessageControl clan::GLFunctions::debugMessageControl |
ptr_glDebugMessageControlARB clan::GLFunctions::debugMessageControlARB |
ptr_glDebugMessageInsert clan::GLFunctions::debugMessageInsert |
ptr_glDebugMessageInsertARB clan::GLFunctions::debugMessageInsertARB |
ptr_glDeleteBuffers clan::GLFunctions::deleteBuffers |
ptr_glDeleteFramebuffers clan::GLFunctions::deleteFramebuffers |
ptr_glDeleteNamedStringARB clan::GLFunctions::deleteNamedStringARB |
ptr_glDeleteProgram clan::GLFunctions::deleteProgram |
ptr_glDeleteProgramPipelines clan::GLFunctions::deleteProgramPipelines |
ptr_glDeleteQueries clan::GLFunctions::deleteQueries |
ptr_glDeleteRenderbuffers clan::GLFunctions::deleteRenderbuffers |
ptr_glDeleteSamplers clan::GLFunctions::deleteSamplers |
ptr_glDeleteShader clan::GLFunctions::deleteShader |
ptr_glDeleteSync clan::GLFunctions::deleteSync |
ptr_glDeleteTextures clan::GLFunctions::deleteTextures |
ptr_glDeleteTransformFeedbacks clan::GLFunctions::deleteTransformFeedbacks |
ptr_glDeleteVertexArrays clan::GLFunctions::deleteVertexArrays |
ptr_glDepthFunc clan::GLFunctions::depthFunc |
ptr_glDepthMask clan::GLFunctions::depthMask |
ptr_glDepthRange clan::GLFunctions::depthRange |
ptr_glDepthRangeArrayv clan::GLFunctions::depthRangeArrayv |
ptr_glDepthRangef clan::GLFunctions::depthRangef |
ptr_glDepthRangeIndexed clan::GLFunctions::depthRangeIndexed |
ptr_glDetachShader clan::GLFunctions::detachShader |
ptr_glDisable clan::GLFunctions::disable |
ptr_glDisablei clan::GLFunctions::disablei |
ptr_glDisableVertexAttribArray clan::GLFunctions::disableVertexAttribArray |
ptr_glDispatchCompute clan::GLFunctions::dispatchCompute |
ptr_glDispatchComputeIndirect clan::GLFunctions::dispatchComputeIndirect |
ptr_glDrawArrays clan::GLFunctions::drawArrays |
ptr_glDrawArraysIndirect clan::GLFunctions::drawArraysIndirect |
ptr_glDrawArraysInstanced clan::GLFunctions::drawArraysInstanced |
ptr_glDrawArraysInstancedBaseInstance clan::GLFunctions::drawArraysInstancedBaseInstance |
ptr_glDrawBuffer clan::GLFunctions::drawBuffer |
ptr_glDrawBuffers clan::GLFunctions::drawBuffers |
ptr_glDrawElements clan::GLFunctions::drawElements |
ptr_glDrawElementsBaseVertex clan::GLFunctions::drawElementsBaseVertex |
ptr_glDrawElementsIndirect clan::GLFunctions::drawElementsIndirect |
ptr_glDrawElementsInstanced clan::GLFunctions::drawElementsInstanced |
ptr_glDrawElementsInstancedBaseInstance clan::GLFunctions::drawElementsInstancedBaseInstance |
ptr_glDrawElementsInstancedBaseVertex clan::GLFunctions::drawElementsInstancedBaseVertex |
ptr_glDrawElementsInstancedBaseVertexBaseInstance clan::GLFunctions::drawElementsInstancedBaseVertexBaseInstance |
ptr_glDrawRangeElements clan::GLFunctions::drawRangeElements |
ptr_glDrawRangeElementsBaseVertex clan::GLFunctions::drawRangeElementsBaseVertex |
ptr_glDrawTransformFeedback clan::GLFunctions::drawTransformFeedback |
ptr_glDrawTransformFeedbackInstanced clan::GLFunctions::drawTransformFeedbackInstanced |
ptr_glDrawTransformFeedbackStream clan::GLFunctions::drawTransformFeedbackStream |
ptr_glDrawTransformFeedbackStreamInstanced clan::GLFunctions::drawTransformFeedbackStreamInstanced |
ptr_glEnable clan::GLFunctions::enable |
ptr_glEnablei clan::GLFunctions::enablei |
ptr_glEnableVertexAttribArray clan::GLFunctions::enableVertexAttribArray |
ptr_glEndConditionalRender clan::GLFunctions::endConditionalRender |
ptr_glEndQuery clan::GLFunctions::endQuery |
ptr_glEndQueryIndexed clan::GLFunctions::endQueryIndexed |
ptr_glEndTransformFeedback clan::GLFunctions::endTransformFeedback |
ptr_glFenceSync clan::GLFunctions::fenceSync |
ptr_glFinish clan::GLFunctions::finish |
ptr_glFlush clan::GLFunctions::flush |
ptr_glFlushMappedBufferRange clan::GLFunctions::flushMappedBufferRange |
ptr_glFramebufferParameteri clan::GLFunctions::framebufferParameteri |
ptr_glFramebufferRenderbuffer clan::GLFunctions::framebufferRenderbuffer |
ptr_glFramebufferTexture clan::GLFunctions::framebufferTexture |
ptr_glFramebufferTexture1D clan::GLFunctions::framebufferTexture1D |
ptr_glFramebufferTexture2D clan::GLFunctions::framebufferTexture2D |
ptr_glFramebufferTexture3D clan::GLFunctions::framebufferTexture3D |
ptr_glFramebufferTextureLayer clan::GLFunctions::framebufferTextureLayer |
ptr_glFrontFace clan::GLFunctions::frontFace |
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Function table for OpenGL 2.0.
ptr_glGenBuffers clan::GLFunctions::genBuffers |
ptr_glGenerateMipmap clan::GLFunctions::generateMipmap |
ptr_glGenFramebuffers clan::GLFunctions::genFramebuffers |
ptr_glGenProgramPipelines clan::GLFunctions::genProgramPipelines |
ptr_glGenQueries clan::GLFunctions::genQueries |
ptr_glGenRenderbuffers clan::GLFunctions::genRenderbuffers |
ptr_glGenSamplers clan::GLFunctions::genSamplers |
ptr_glGenTextures clan::GLFunctions::genTextures |
ptr_glGenTransformFeedbacks clan::GLFunctions::genTransformFeedbacks |
ptr_glGenVertexArrays clan::GLFunctions::genVertexArrays |
ptr_glGetActiveAtomicCounterBufferiv clan::GLFunctions::getActiveAtomicCounterBufferiv |
ptr_glGetActiveAttrib clan::GLFunctions::getActiveAttrib |
ptr_glGetActiveSubroutineName clan::GLFunctions::getActiveSubroutineName |
ptr_glGetActiveSubroutineUniformiv clan::GLFunctions::getActiveSubroutineUniformiv |
ptr_glGetActiveSubroutineUniformName clan::GLFunctions::getActiveSubroutineUniformName |
ptr_glGetActiveUniform clan::GLFunctions::getActiveUniform |
ptr_glGetActiveUniformBlockiv clan::GLFunctions::getActiveUniformBlockiv |
ptr_glGetActiveUniformBlockName clan::GLFunctions::getActiveUniformBlockName |
ptr_glGetActiveUniformName clan::GLFunctions::getActiveUniformName |
ptr_glGetActiveUniformsiv clan::GLFunctions::getActiveUniformsiv |
ptr_glGetAttachedShaders clan::GLFunctions::getAttachedShaders |
ptr_glGetAttribLocation clan::GLFunctions::getAttribLocation |
ptr_glGetBooleani_v clan::GLFunctions::getBooleani_v |
ptr_glGetBooleanv clan::GLFunctions::getBooleanv |
ptr_glGetBufferParameteri64v clan::GLFunctions::getBufferParameteri64v |
ptr_glGetBufferParameteriv clan::GLFunctions::getBufferParameteriv |
ptr_glGetBufferPointerv clan::GLFunctions::getBufferPointerv |
ptr_glGetBufferSubData clan::GLFunctions::getBufferSubData |
ptr_glGetCompressedTexImage clan::GLFunctions::getCompressedTexImage |
ptr_glGetDebugMessageLog clan::GLFunctions::getDebugMessageLog |
ptr_glGetDebugMessageLogARB clan::GLFunctions::getDebugMessageLogARB |
ptr_glGetDoublei_v clan::GLFunctions::getDoublei_v |
ptr_glGetDoublev clan::GLFunctions::getDoublev |
ptr_glGetError clan::GLFunctions::getError |
ptr_glGetFloati_v clan::GLFunctions::getFloati_v |
ptr_glGetFloatv clan::GLFunctions::getFloatv |
ptr_glGetFragDataIndex clan::GLFunctions::getFragDataIndex |
ptr_glGetFragDataLocation clan::GLFunctions::getFragDataLocation |
ptr_glGetFramebufferAttachmentParameteriv clan::GLFunctions::getFramebufferAttachmentParameteriv |
ptr_glGetFramebufferParameteriv clan::GLFunctions::getFramebufferParameteriv |
ptr_glGetGraphicsResetStatusARB clan::GLFunctions::getGraphicsResetStatusARB |
ptr_glGetInteger64i_v clan::GLFunctions::getInteger64i_v |
ptr_glGetInteger64v clan::GLFunctions::getInteger64v |
ptr_glGetIntegeri_v clan::GLFunctions::getIntegeri_v |
ptr_glGetIntegerv clan::GLFunctions::getIntegerv |
ptr_glGetInternalformati64v clan::GLFunctions::getInternalformati64v |
ptr_glGetInternalformativ clan::GLFunctions::getInternalformativ |
ptr_glGetMultisamplefv clan::GLFunctions::getMultisamplefv |
ptr_glGetNamedFramebufferParameterivEXT clan::GLFunctions::getNamedFramebufferParameterivEXT |
ptr_glGetNamedStringARB clan::GLFunctions::getNamedStringARB |
ptr_glGetNamedStringivARB clan::GLFunctions::getNamedStringivARB |
ptr_glGetnColorTableARB clan::GLFunctions::getnColorTableARB |
ptr_glGetnCompressedTexImageARB clan::GLFunctions::getnCompressedTexImageARB |
ptr_glGetnConvolutionFilterARB clan::GLFunctions::getnConvolutionFilterARB |
ptr_glGetnHistogramARB clan::GLFunctions::getnHistogramARB |
ptr_glGetnMapdvARB clan::GLFunctions::getnMapdvARB |
ptr_glGetnMapfvARB clan::GLFunctions::getnMapfvARB |
ptr_glGetnMapivARB clan::GLFunctions::getnMapivARB |
ptr_glGetnMinmaxARB clan::GLFunctions::getnMinmaxARB |
ptr_glGetnPixelMapfvARB clan::GLFunctions::getnPixelMapfvARB |
ptr_glGetnPixelMapuivARB clan::GLFunctions::getnPixelMapuivARB |
ptr_glGetnPixelMapusvARB clan::GLFunctions::getnPixelMapusvARB |
ptr_glGetnPolygonStippleARB clan::GLFunctions::getnPolygonStippleARB |
ptr_glGetnSeparableFilterARB clan::GLFunctions::getnSeparableFilterARB |
ptr_glGetnTexImageARB clan::GLFunctions::getnTexImageARB |
ptr_glGetnUniformdvARB clan::GLFunctions::getnUniformdvARB |
ptr_glGetnUniformfvARB clan::GLFunctions::getnUniformfvARB |
ptr_glGetnUniformivARB clan::GLFunctions::getnUniformivARB |
ptr_glGetnUniformuivARB clan::GLFunctions::getnUniformuivARB |
ptr_glGetObjectLabel clan::GLFunctions::getObjectLabel |
ptr_glGetObjectPtrLabel clan::GLFunctions::getObjectPtrLabel |
ptr_glGetPointerv clan::GLFunctions::getPointerv |
ptr_glGetProgramBinary clan::GLFunctions::getProgramBinary |
ptr_glGetProgramInfoLog clan::GLFunctions::getProgramInfoLog |
ptr_glGetProgramInterfaceiv clan::GLFunctions::getProgramInterfaceiv |
ptr_glGetProgramiv clan::GLFunctions::getProgramiv |
ptr_glGetProgramPipelineInfoLog clan::GLFunctions::getProgramPipelineInfoLog |
ptr_glGetProgramPipelineiv clan::GLFunctions::getProgramPipelineiv |
ptr_glGetProgramResourceIndex clan::GLFunctions::getProgramResourceIndex |
ptr_glGetProgramResourceiv clan::GLFunctions::getProgramResourceiv |
ptr_glGetProgramResourceLocation clan::GLFunctions::getProgramResourceLocation |
ptr_glGetProgramResourceLocationIndex clan::GLFunctions::getProgramResourceLocationIndex |
ptr_glGetProgramResourceName clan::GLFunctions::getProgramResourceName |
ptr_glGetProgramStageiv clan::GLFunctions::getProgramStageiv |
ptr_glGetQueryIndexediv clan::GLFunctions::getQueryIndexediv |
ptr_glGetQueryiv clan::GLFunctions::getQueryiv |
ptr_glGetQueryObjecti64v clan::GLFunctions::getQueryObjecti64v |
ptr_glGetQueryObjectiv clan::GLFunctions::getQueryObjectiv |
ptr_glGetQueryObjectui64v clan::GLFunctions::getQueryObjectui64v |
ptr_glGetQueryObjectuiv clan::GLFunctions::getQueryObjectuiv |
ptr_glGetRenderbufferParameteriv clan::GLFunctions::getRenderbufferParameteriv |
ptr_glGetSamplerParameterfv clan::GLFunctions::getSamplerParameterfv |
ptr_glGetSamplerParameterIiv clan::GLFunctions::getSamplerParameterIiv |
ptr_glGetSamplerParameterIuiv clan::GLFunctions::getSamplerParameterIuiv |
ptr_glGetSamplerParameteriv clan::GLFunctions::getSamplerParameteriv |
ptr_glGetShaderInfoLog clan::GLFunctions::getShaderInfoLog |
ptr_glGetShaderiv clan::GLFunctions::getShaderiv |
ptr_glGetShaderPrecisionFormat clan::GLFunctions::getShaderPrecisionFormat |
ptr_glGetShaderSource clan::GLFunctions::getShaderSource |
ptr_glGetString clan::GLFunctions::getString |
ptr_glGetStringi clan::GLFunctions::getStringi |
ptr_glGetSubroutineIndex clan::GLFunctions::getSubroutineIndex |
ptr_glGetSubroutineUniformLocation clan::GLFunctions::getSubroutineUniformLocation |
ptr_glGetSynciv clan::GLFunctions::getSynciv |
ptr_glGetTexImage clan::GLFunctions::getTexImage |
ptr_glGetTexLevelParameterfv clan::GLFunctions::getTexLevelParameterfv |
ptr_glGetTexLevelParameteriv clan::GLFunctions::getTexLevelParameteriv |
ptr_glGetTexParameterfv clan::GLFunctions::getTexParameterfv |
ptr_glGetTexParameterIiv clan::GLFunctions::getTexParameterIiv |
ptr_glGetTexParameterIuiv clan::GLFunctions::getTexParameterIuiv |
ptr_glGetTexParameteriv clan::GLFunctions::getTexParameteriv |
ptr_glGetTransformFeedbackVarying clan::GLFunctions::getTransformFeedbackVarying |
ptr_glGetUniformBlockIndex clan::GLFunctions::getUniformBlockIndex |
ptr_glGetUniformdv clan::GLFunctions::getUniformdv |
ptr_glGetUniformfv clan::GLFunctions::getUniformfv |
ptr_glGetUniformIndices clan::GLFunctions::getUniformIndices |
ptr_glGetUniformiv clan::GLFunctions::getUniformiv |
ptr_glGetUniformLocation clan::GLFunctions::getUniformLocation |
ptr_glGetUniformSubroutineuiv clan::GLFunctions::getUniformSubroutineuiv |
ptr_glGetUniformuiv clan::GLFunctions::getUniformuiv |
ptr_glGetVertexAttribdv clan::GLFunctions::getVertexAttribdv |
ptr_glGetVertexAttribfv clan::GLFunctions::getVertexAttribfv |
ptr_glGetVertexAttribIiv clan::GLFunctions::getVertexAttribIiv |
ptr_glGetVertexAttribIuiv clan::GLFunctions::getVertexAttribIuiv |
ptr_glGetVertexAttribiv clan::GLFunctions::getVertexAttribiv |
ptr_glGetVertexAttribLdv clan::GLFunctions::getVertexAttribLdv |
ptr_glGetVertexAttribPointerv clan::GLFunctions::getVertexAttribPointerv |
ptr_glHint clan::GLFunctions::hint |
GLuint clan::MessageLog_GL::id |
GLint clan::TextureFormat_GL::internal_format |
ptr_glInvalidateBufferData clan::GLFunctions::invalidateBufferData |
ptr_glInvalidateBufferSubData clan::GLFunctions::invalidateBufferSubData |
ptr_glInvalidateFramebuffer clan::GLFunctions::invalidateFramebuffer |
ptr_glInvalidateSubFramebuffer clan::GLFunctions::invalidateSubFramebuffer |
ptr_glInvalidateTexImage clan::GLFunctions::invalidateTexImage |
ptr_glInvalidateTexSubImage clan::GLFunctions::invalidateTexSubImage |
ptr_glIsBuffer clan::GLFunctions::isBuffer |
ptr_glIsEnabled clan::GLFunctions::isEnabled |
ptr_glIsEnabledi clan::GLFunctions::isEnabledi |
ptr_glIsFramebuffer clan::GLFunctions::isFramebuffer |
ptr_glIsNamedStringARB clan::GLFunctions::isNamedStringARB |
ptr_glIsProgram clan::GLFunctions::isProgram |
ptr_glIsProgramPipeline clan::GLFunctions::isProgramPipeline |
ptr_glIsQuery clan::GLFunctions::isQuery |
ptr_glIsRenderbuffer clan::GLFunctions::isRenderbuffer |
ptr_glIsSampler clan::GLFunctions::isSampler |
ptr_glIsShader clan::GLFunctions::isShader |
ptr_glIsSync clan::GLFunctions::isSync |
ptr_glIsTexture clan::GLFunctions::isTexture |
ptr_glIsTransformFeedback clan::GLFunctions::isTransformFeedback |
ptr_glIsVertexArray clan::GLFunctions::isVertexArray |
ptr_glLineWidth clan::GLFunctions::lineWidth |
ptr_glLinkProgram clan::GLFunctions::linkProgram |
ptr_glLogicOp clan::GLFunctions::logicOp |
ptr_glMapBuffer clan::GLFunctions::mapBuffer |
ptr_glMapBufferRange clan::GLFunctions::mapBufferRange |
ptr_glMemoryBarrier clan::GLFunctions::memoryBarrier |
std::string clan::MessageLog_GL::message |
ptr_glMinSampleShading clan::GLFunctions::minSampleShading |
ptr_glMinSampleShadingARB clan::GLFunctions::minSampleShadingARB |
ptr_glMultiDrawArrays clan::GLFunctions::multiDrawArrays |
ptr_glMultiDrawArraysIndirect clan::GLFunctions::multiDrawArraysIndirect |
ptr_glMultiDrawElements clan::GLFunctions::multiDrawElements |
ptr_glMultiDrawElementsBaseVertex clan::GLFunctions::multiDrawElementsBaseVertex |
ptr_glMultiDrawElementsIndirect clan::GLFunctions::multiDrawElementsIndirect |
ptr_glMultiTexCoordP1ui clan::GLFunctions::multiTexCoordP1ui |
ptr_glMultiTexCoordP1uiv clan::GLFunctions::multiTexCoordP1uiv |
ptr_glMultiTexCoordP2ui clan::GLFunctions::multiTexCoordP2ui |
ptr_glMultiTexCoordP2uiv clan::GLFunctions::multiTexCoordP2uiv |
ptr_glMultiTexCoordP3ui clan::GLFunctions::multiTexCoordP3ui |
ptr_glMultiTexCoordP3uiv clan::GLFunctions::multiTexCoordP3uiv |
ptr_glMultiTexCoordP4ui clan::GLFunctions::multiTexCoordP4ui |
ptr_glMultiTexCoordP4uiv clan::GLFunctions::multiTexCoordP4uiv |
ptr_glNamedFramebufferParameteriEXT clan::GLFunctions::namedFramebufferParameteriEXT |
ptr_glNamedStringARB clan::GLFunctions::namedStringARB |
ptr_glNormalP3ui clan::GLFunctions::normalP3ui |
ptr_glNormalP3uiv clan::GLFunctions::normalP3uiv |
ptr_glObjectLabel clan::GLFunctions::objectLabel |
ptr_glObjectPtrLabel clan::GLFunctions::objectPtrLabel |
ptr_glPatchParameterfv clan::GLFunctions::patchParameterfv |
ptr_glPatchParameteri clan::GLFunctions::patchParameteri |
ptr_glPauseTransformFeedback clan::GLFunctions::pauseTransformFeedback |
GLenum clan::TextureFormat_GL::pixel_datatype |
GLenum clan::TextureFormat_GL::pixel_format |
ptr_glPixelStoref clan::GLFunctions::pixelStoref |
ptr_glPixelStorei clan::GLFunctions::pixelStorei |
ptr_glPointParameterf clan::GLFunctions::pointParameterf |
ptr_glPointParameterfv clan::GLFunctions::pointParameterfv |
ptr_glPointParameteri clan::GLFunctions::pointParameteri |
ptr_glPointParameteriv clan::GLFunctions::pointParameteriv |
ptr_glPointSize clan::GLFunctions::pointSize |
ptr_glPolygonMode clan::GLFunctions::polygonMode |
ptr_glPolygonOffset clan::GLFunctions::polygonOffset |
ptr_glPopDebugGroup clan::GLFunctions::popDebugGroup |
ptr_glPrimitiveRestartIndex clan::GLFunctions::primitiveRestartIndex |
ptr_glProgramBinary clan::GLFunctions::programBinary |
ptr_glProgramParameteri clan::GLFunctions::programParameteri |
ptr_glProgramUniform1d clan::GLFunctions::programUniform1d |
ptr_glProgramUniform1dv clan::GLFunctions::programUniform1dv |
ptr_glProgramUniform1f clan::GLFunctions::programUniform1f |
ptr_glProgramUniform1fv clan::GLFunctions::programUniform1fv |
ptr_glProgramUniform1i clan::GLFunctions::programUniform1i |
ptr_glProgramUniform1iv clan::GLFunctions::programUniform1iv |
ptr_glProgramUniform1ui clan::GLFunctions::programUniform1ui |
ptr_glProgramUniform1uiv clan::GLFunctions::programUniform1uiv |
ptr_glProgramUniform2d clan::GLFunctions::programUniform2d |
ptr_glProgramUniform2dv clan::GLFunctions::programUniform2dv |
ptr_glProgramUniform2f clan::GLFunctions::programUniform2f |
ptr_glProgramUniform2fv clan::GLFunctions::programUniform2fv |
ptr_glProgramUniform2i clan::GLFunctions::programUniform2i |
ptr_glProgramUniform2iv clan::GLFunctions::programUniform2iv |
ptr_glProgramUniform2ui clan::GLFunctions::programUniform2ui |
ptr_glProgramUniform2uiv clan::GLFunctions::programUniform2uiv |
ptr_glProgramUniform3d clan::GLFunctions::programUniform3d |
ptr_glProgramUniform3dv clan::GLFunctions::programUniform3dv |
ptr_glProgramUniform3f clan::GLFunctions::programUniform3f |
ptr_glProgramUniform3fv clan::GLFunctions::programUniform3fv |
ptr_glProgramUniform3i clan::GLFunctions::programUniform3i |
ptr_glProgramUniform3iv clan::GLFunctions::programUniform3iv |
ptr_glProgramUniform3ui clan::GLFunctions::programUniform3ui |
ptr_glProgramUniform3uiv clan::GLFunctions::programUniform3uiv |
ptr_glProgramUniform4d clan::GLFunctions::programUniform4d |
ptr_glProgramUniform4dv clan::GLFunctions::programUniform4dv |
ptr_glProgramUniform4f clan::GLFunctions::programUniform4f |
ptr_glProgramUniform4fv clan::GLFunctions::programUniform4fv |
ptr_glProgramUniform4i clan::GLFunctions::programUniform4i |
ptr_glProgramUniform4iv clan::GLFunctions::programUniform4iv |
ptr_glProgramUniform4ui clan::GLFunctions::programUniform4ui |
ptr_glProgramUniform4uiv clan::GLFunctions::programUniform4uiv |
ptr_glProgramUniformMatrix2dv clan::GLFunctions::programUniformMatrix2dv |
ptr_glProgramUniformMatrix2fv clan::GLFunctions::programUniformMatrix2fv |
ptr_glProgramUniformMatrix2x3dv clan::GLFunctions::programUniformMatrix2x3dv |
ptr_glProgramUniformMatrix2x3fv clan::GLFunctions::programUniformMatrix2x3fv |
ptr_glProgramUniformMatrix2x4dv clan::GLFunctions::programUniformMatrix2x4dv |
ptr_glProgramUniformMatrix2x4fv clan::GLFunctions::programUniformMatrix2x4fv |
ptr_glProgramUniformMatrix3dv clan::GLFunctions::programUniformMatrix3dv |
ptr_glProgramUniformMatrix3fv clan::GLFunctions::programUniformMatrix3fv |
ptr_glProgramUniformMatrix3x2dv clan::GLFunctions::programUniformMatrix3x2dv |
ptr_glProgramUniformMatrix3x2fv clan::GLFunctions::programUniformMatrix3x2fv |
ptr_glProgramUniformMatrix3x4dv clan::GLFunctions::programUniformMatrix3x4dv |
ptr_glProgramUniformMatrix3x4fv clan::GLFunctions::programUniformMatrix3x4fv |
ptr_glProgramUniformMatrix4dv clan::GLFunctions::programUniformMatrix4dv |
ptr_glProgramUniformMatrix4fv clan::GLFunctions::programUniformMatrix4fv |
ptr_glProgramUniformMatrix4x2dv clan::GLFunctions::programUniformMatrix4x2dv |
ptr_glProgramUniformMatrix4x2fv clan::GLFunctions::programUniformMatrix4x2fv |
ptr_glProgramUniformMatrix4x3dv clan::GLFunctions::programUniformMatrix4x3dv |
ptr_glProgramUniformMatrix4x3fv clan::GLFunctions::programUniformMatrix4x3fv |
ptr_glProvokingVertex clan::GLFunctions::provokingVertex |
ptr_glPushDebugGroup clan::GLFunctions::pushDebugGroup |
ptr_glQueryCounter clan::GLFunctions::queryCounter |
ptr_glReadBuffer clan::GLFunctions::readBuffer |
ptr_glReadnPixelsARB clan::GLFunctions::readnPixelsARB |
ptr_glReadPixels clan::GLFunctions::readPixels |
ptr_glReleaseShaderCompiler clan::GLFunctions::releaseShaderCompiler |
ptr_glRenderbufferStorage clan::GLFunctions::renderbufferStorage |
ptr_glRenderbufferStorageMultisample clan::GLFunctions::renderbufferStorageMultisample |
ptr_glResumeTransformFeedback clan::GLFunctions::resumeTransformFeedback |
ptr_glSampleCoverage clan::GLFunctions::sampleCoverage |
ptr_glSampleMaski clan::GLFunctions::sampleMaski |
ptr_glSamplerParameterf clan::GLFunctions::samplerParameterf |
ptr_glSamplerParameterfv clan::GLFunctions::samplerParameterfv |
ptr_glSamplerParameteri clan::GLFunctions::samplerParameteri |
ptr_glSamplerParameterIiv clan::GLFunctions::samplerParameterIiv |
ptr_glSamplerParameterIuiv clan::GLFunctions::samplerParameterIuiv |
ptr_glSamplerParameteriv clan::GLFunctions::samplerParameteriv |
ptr_glScissor clan::GLFunctions::scissor |
ptr_glScissorArrayv clan::GLFunctions::scissorArrayv |
ptr_glScissorIndexed clan::GLFunctions::scissorIndexed |
ptr_glScissorIndexedv clan::GLFunctions::scissorIndexedv |
ptr_glSecondaryColorP3ui clan::GLFunctions::secondaryColorP3ui |
ptr_glSecondaryColorP3uiv clan::GLFunctions::secondaryColorP3uiv |
GLenum clan::MessageLog_GL::severity |
ptr_glShaderBinary clan::GLFunctions::shaderBinary |
ptr_glShaderSource clan::GLFunctions::shaderSource |
ptr_glShaderStorageBlockBinding clan::GLFunctions::shaderStorageBlockBinding |
GLenum clan::MessageLog_GL::source |
ptr_glStencilFunc clan::GLFunctions::stencilFunc |
ptr_glStencilFuncSeparate clan::GLFunctions::stencilFuncSeparate |
ptr_glStencilMask clan::GLFunctions::stencilMask |
ptr_glStencilMaskSeparate clan::GLFunctions::stencilMaskSeparate |
ptr_glStencilOp clan::GLFunctions::stencilOp |
ptr_glStencilOpSeparate clan::GLFunctions::stencilOpSeparate |
ptr_glTexBuffer clan::GLFunctions::texBuffer |
ptr_glTexBufferRange clan::GLFunctions::texBufferRange |
ptr_glTexCoordP1ui clan::GLFunctions::texCoordP1ui |
ptr_glTexCoordP1uiv clan::GLFunctions::texCoordP1uiv |
ptr_glTexCoordP2ui clan::GLFunctions::texCoordP2ui |
ptr_glTexCoordP2uiv clan::GLFunctions::texCoordP2uiv |
ptr_glTexCoordP3ui clan::GLFunctions::texCoordP3ui |
ptr_glTexCoordP3uiv clan::GLFunctions::texCoordP3uiv |
ptr_glTexCoordP4ui clan::GLFunctions::texCoordP4ui |
ptr_glTexCoordP4uiv clan::GLFunctions::texCoordP4uiv |
ptr_glTexImage1D clan::GLFunctions::texImage1D |
ptr_glTexImage2D clan::GLFunctions::texImage2D |
ptr_glTexImage2DMultisample clan::GLFunctions::texImage2DMultisample |
ptr_glTexImage3D clan::GLFunctions::texImage3D |
ptr_glTexImage3DMultisample clan::GLFunctions::texImage3DMultisample |
ptr_glTexParameterf clan::GLFunctions::texParameterf |
ptr_glTexParameterfv clan::GLFunctions::texParameterfv |
ptr_glTexParameteri clan::GLFunctions::texParameteri |
ptr_glTexParameterIiv clan::GLFunctions::texParameterIiv |
ptr_glTexParameterIuiv clan::GLFunctions::texParameterIuiv |
ptr_glTexParameteriv clan::GLFunctions::texParameteriv |
ptr_glTexStorage1D clan::GLFunctions::texStorage1D |
ptr_glTexStorage2D clan::GLFunctions::texStorage2D |
ptr_glTexStorage2DMultisample clan::GLFunctions::texStorage2DMultisample |
ptr_glTexStorage3D clan::GLFunctions::texStorage3D |
ptr_glTexStorage3DMultisample clan::GLFunctions::texStorage3DMultisample |
ptr_glTexSubImage1D clan::GLFunctions::texSubImage1D |
ptr_glTexSubImage2D clan::GLFunctions::texSubImage2D |
ptr_glTexSubImage3D clan::GLFunctions::texSubImage3D |
TextureFormat clan::TextureFormat_GL::texture_format |
ptr_glTextureBufferRangeEXT clan::GLFunctions::textureBufferRangeEXT |
ptr_glTextureStorage1DEXT clan::GLFunctions::textureStorage1DEXT |
ptr_glTextureStorage2DEXT clan::GLFunctions::textureStorage2DEXT |
ptr_glTextureStorage2DMultisampleEXT clan::GLFunctions::textureStorage2DMultisampleEXT |
ptr_glTextureStorage3DEXT clan::GLFunctions::textureStorage3DEXT |
ptr_glTextureStorage3DMultisampleEXT clan::GLFunctions::textureStorage3DMultisampleEXT |
ptr_glTextureView clan::GLFunctions::textureView |
ptr_glTransformFeedbackVaryings clan::GLFunctions::transformFeedbackVaryings |
GLenum clan::MessageLog_GL::type |
ptr_glUniform1d clan::GLFunctions::uniform1d |
ptr_glUniform1dv clan::GLFunctions::uniform1dv |
ptr_glUniform1f clan::GLFunctions::uniform1f |
ptr_glUniform1fv clan::GLFunctions::uniform1fv |
ptr_glUniform1i clan::GLFunctions::uniform1i |
ptr_glUniform1iv clan::GLFunctions::uniform1iv |
ptr_glUniform1ui clan::GLFunctions::uniform1ui |
ptr_glUniform1uiv clan::GLFunctions::uniform1uiv |
ptr_glUniform2d clan::GLFunctions::uniform2d |
ptr_glUniform2dv clan::GLFunctions::uniform2dv |
ptr_glUniform2f clan::GLFunctions::uniform2f |
ptr_glUniform2fv clan::GLFunctions::uniform2fv |
ptr_glUniform2i clan::GLFunctions::uniform2i |
ptr_glUniform2iv clan::GLFunctions::uniform2iv |
ptr_glUniform2ui clan::GLFunctions::uniform2ui |
ptr_glUniform2uiv clan::GLFunctions::uniform2uiv |
ptr_glUniform3d clan::GLFunctions::uniform3d |
ptr_glUniform3dv clan::GLFunctions::uniform3dv |
ptr_glUniform3f clan::GLFunctions::uniform3f |
ptr_glUniform3fv clan::GLFunctions::uniform3fv |
ptr_glUniform3i clan::GLFunctions::uniform3i |
ptr_glUniform3iv clan::GLFunctions::uniform3iv |
ptr_glUniform3ui clan::GLFunctions::uniform3ui |
ptr_glUniform3uiv clan::GLFunctions::uniform3uiv |
ptr_glUniform4d clan::GLFunctions::uniform4d |
ptr_glUniform4dv clan::GLFunctions::uniform4dv |
ptr_glUniform4f clan::GLFunctions::uniform4f |
ptr_glUniform4fv clan::GLFunctions::uniform4fv |
ptr_glUniform4i clan::GLFunctions::uniform4i |
ptr_glUniform4iv clan::GLFunctions::uniform4iv |
ptr_glUniform4ui clan::GLFunctions::uniform4ui |
ptr_glUniform4uiv clan::GLFunctions::uniform4uiv |
ptr_glUniformBlockBinding clan::GLFunctions::uniformBlockBinding |
ptr_glUniformMatrix2dv clan::GLFunctions::uniformMatrix2dv |
ptr_glUniformMatrix2fv clan::GLFunctions::uniformMatrix2fv |
ptr_glUniformMatrix2x3dv clan::GLFunctions::uniformMatrix2x3dv |
ptr_glUniformMatrix2x3fv clan::GLFunctions::uniformMatrix2x3fv |
ptr_glUniformMatrix2x4dv clan::GLFunctions::uniformMatrix2x4dv |
ptr_glUniformMatrix2x4fv clan::GLFunctions::uniformMatrix2x4fv |
ptr_glUniformMatrix3dv clan::GLFunctions::uniformMatrix3dv |
ptr_glUniformMatrix3fv clan::GLFunctions::uniformMatrix3fv |
ptr_glUniformMatrix3x2dv clan::GLFunctions::uniformMatrix3x2dv |
ptr_glUniformMatrix3x2fv clan::GLFunctions::uniformMatrix3x2fv |
ptr_glUniformMatrix3x4dv clan::GLFunctions::uniformMatrix3x4dv |
ptr_glUniformMatrix3x4fv clan::GLFunctions::uniformMatrix3x4fv |
ptr_glUniformMatrix4dv clan::GLFunctions::uniformMatrix4dv |
ptr_glUniformMatrix4fv clan::GLFunctions::uniformMatrix4fv |
ptr_glUniformMatrix4x2dv clan::GLFunctions::uniformMatrix4x2dv |
ptr_glUniformMatrix4x2fv clan::GLFunctions::uniformMatrix4x2fv |
ptr_glUniformMatrix4x3dv clan::GLFunctions::uniformMatrix4x3dv |
ptr_glUniformMatrix4x3fv clan::GLFunctions::uniformMatrix4x3fv |
ptr_glUniformSubroutinesuiv clan::GLFunctions::uniformSubroutinesuiv |
ptr_glUnmapBuffer clan::GLFunctions::unmapBuffer |
ptr_glUseProgram clan::GLFunctions::useProgram |
ptr_glUseProgramStages clan::GLFunctions::useProgramStages |
bool clan::TextureFormat_GL::valid |
True when this is a valid opengl format.
ptr_glValidateProgram clan::GLFunctions::validateProgram |
ptr_glValidateProgramPipeline clan::GLFunctions::validateProgramPipeline |
ptr_glVertexArrayBindVertexBufferEXT clan::GLFunctions::vertexArrayBindVertexBufferEXT |
ptr_glVertexArrayVertexAttribBindingEXT clan::GLFunctions::vertexArrayVertexAttribBindingEXT |
ptr_glVertexArrayVertexAttribFormatEXT clan::GLFunctions::vertexArrayVertexAttribFormatEXT |
ptr_glVertexArrayVertexAttribIFormatEXT clan::GLFunctions::vertexArrayVertexAttribIFormatEXT |
ptr_glVertexArrayVertexAttribLFormatEXT clan::GLFunctions::vertexArrayVertexAttribLFormatEXT |
ptr_glVertexArrayVertexBindingDivisorEXT clan::GLFunctions::vertexArrayVertexBindingDivisorEXT |
ptr_glVertexAttrib1d clan::GLFunctions::vertexAttrib1d |
ptr_glVertexAttrib1dv clan::GLFunctions::vertexAttrib1dv |
ptr_glVertexAttrib1f clan::GLFunctions::vertexAttrib1f |
ptr_glVertexAttrib1fv clan::GLFunctions::vertexAttrib1fv |
ptr_glVertexAttrib1s clan::GLFunctions::vertexAttrib1s |
ptr_glVertexAttrib1sv clan::GLFunctions::vertexAttrib1sv |
ptr_glVertexAttrib2d clan::GLFunctions::vertexAttrib2d |
ptr_glVertexAttrib2dv clan::GLFunctions::vertexAttrib2dv |
ptr_glVertexAttrib2f clan::GLFunctions::vertexAttrib2f |
ptr_glVertexAttrib2fv clan::GLFunctions::vertexAttrib2fv |
ptr_glVertexAttrib2s clan::GLFunctions::vertexAttrib2s |
ptr_glVertexAttrib2sv clan::GLFunctions::vertexAttrib2sv |
ptr_glVertexAttrib3d clan::GLFunctions::vertexAttrib3d |
ptr_glVertexAttrib3dv clan::GLFunctions::vertexAttrib3dv |
ptr_glVertexAttrib3f clan::GLFunctions::vertexAttrib3f |
ptr_glVertexAttrib3fv clan::GLFunctions::vertexAttrib3fv |
ptr_glVertexAttrib3s clan::GLFunctions::vertexAttrib3s |
ptr_glVertexAttrib3sv clan::GLFunctions::vertexAttrib3sv |
ptr_glVertexAttrib4bv clan::GLFunctions::vertexAttrib4bv |
ptr_glVertexAttrib4d clan::GLFunctions::vertexAttrib4d |
ptr_glVertexAttrib4dv clan::GLFunctions::vertexAttrib4dv |
ptr_glVertexAttrib4f clan::GLFunctions::vertexAttrib4f |
ptr_glVertexAttrib4fv clan::GLFunctions::vertexAttrib4fv |
ptr_glVertexAttrib4iv clan::GLFunctions::vertexAttrib4iv |
ptr_glVertexAttrib4Nbv clan::GLFunctions::vertexAttrib4Nbv |
ptr_glVertexAttrib4Niv clan::GLFunctions::vertexAttrib4Niv |
ptr_glVertexAttrib4Nsv clan::GLFunctions::vertexAttrib4Nsv |
ptr_glVertexAttrib4Nub clan::GLFunctions::vertexAttrib4Nub |
ptr_glVertexAttrib4Nubv clan::GLFunctions::vertexAttrib4Nubv |
ptr_glVertexAttrib4Nuiv clan::GLFunctions::vertexAttrib4Nuiv |
ptr_glVertexAttrib4Nusv clan::GLFunctions::vertexAttrib4Nusv |
ptr_glVertexAttrib4s clan::GLFunctions::vertexAttrib4s |
ptr_glVertexAttrib4sv clan::GLFunctions::vertexAttrib4sv |
ptr_glVertexAttrib4ubv clan::GLFunctions::vertexAttrib4ubv |
ptr_glVertexAttrib4uiv clan::GLFunctions::vertexAttrib4uiv |
ptr_glVertexAttrib4usv clan::GLFunctions::vertexAttrib4usv |
ptr_glVertexAttribBinding clan::GLFunctions::vertexAttribBinding |
ptr_glVertexAttribDivisor clan::GLFunctions::vertexAttribDivisor |
ptr_glVertexAttribFormat clan::GLFunctions::vertexAttribFormat |
ptr_glVertexAttribI1i clan::GLFunctions::vertexAttribI1i |
ptr_glVertexAttribI1iv clan::GLFunctions::vertexAttribI1iv |
ptr_glVertexAttribI1ui clan::GLFunctions::vertexAttribI1ui |
ptr_glVertexAttribI1uiv clan::GLFunctions::vertexAttribI1uiv |
ptr_glVertexAttribI2i clan::GLFunctions::vertexAttribI2i |
ptr_glVertexAttribI2iv clan::GLFunctions::vertexAttribI2iv |
ptr_glVertexAttribI2ui clan::GLFunctions::vertexAttribI2ui |
ptr_glVertexAttribI2uiv clan::GLFunctions::vertexAttribI2uiv |
ptr_glVertexAttribI3i clan::GLFunctions::vertexAttribI3i |
ptr_glVertexAttribI3iv clan::GLFunctions::vertexAttribI3iv |
ptr_glVertexAttribI3ui clan::GLFunctions::vertexAttribI3ui |
ptr_glVertexAttribI3uiv clan::GLFunctions::vertexAttribI3uiv |
ptr_glVertexAttribI4bv clan::GLFunctions::vertexAttribI4bv |
ptr_glVertexAttribI4i clan::GLFunctions::vertexAttribI4i |
ptr_glVertexAttribI4iv clan::GLFunctions::vertexAttribI4iv |
ptr_glVertexAttribI4sv clan::GLFunctions::vertexAttribI4sv |
ptr_glVertexAttribI4ubv clan::GLFunctions::vertexAttribI4ubv |
ptr_glVertexAttribI4ui clan::GLFunctions::vertexAttribI4ui |
ptr_glVertexAttribI4uiv clan::GLFunctions::vertexAttribI4uiv |
ptr_glVertexAttribI4usv clan::GLFunctions::vertexAttribI4usv |
ptr_glVertexAttribIFormat clan::GLFunctions::vertexAttribIFormat |
ptr_glVertexAttribIPointer clan::GLFunctions::vertexAttribIPointer |
ptr_glVertexAttribL1d clan::GLFunctions::vertexAttribL1d |
ptr_glVertexAttribL1dv clan::GLFunctions::vertexAttribL1dv |
ptr_glVertexAttribL2d clan::GLFunctions::vertexAttribL2d |
ptr_glVertexAttribL2dv clan::GLFunctions::vertexAttribL2dv |
ptr_glVertexAttribL3d clan::GLFunctions::vertexAttribL3d |
ptr_glVertexAttribL3dv clan::GLFunctions::vertexAttribL3dv |
ptr_glVertexAttribL4d clan::GLFunctions::vertexAttribL4d |
ptr_glVertexAttribL4dv clan::GLFunctions::vertexAttribL4dv |
ptr_glVertexAttribLFormat clan::GLFunctions::vertexAttribLFormat |
ptr_glVertexAttribLPointer clan::GLFunctions::vertexAttribLPointer |
ptr_glVertexAttribP1ui clan::GLFunctions::vertexAttribP1ui |
ptr_glVertexAttribP1uiv clan::GLFunctions::vertexAttribP1uiv |
ptr_glVertexAttribP2ui clan::GLFunctions::vertexAttribP2ui |
ptr_glVertexAttribP2uiv clan::GLFunctions::vertexAttribP2uiv |
ptr_glVertexAttribP3ui clan::GLFunctions::vertexAttribP3ui |
ptr_glVertexAttribP3uiv clan::GLFunctions::vertexAttribP3uiv |
ptr_glVertexAttribP4ui clan::GLFunctions::vertexAttribP4ui |
ptr_glVertexAttribP4uiv clan::GLFunctions::vertexAttribP4uiv |
ptr_glVertexAttribPointer clan::GLFunctions::vertexAttribPointer |
ptr_glVertexBindingDivisor clan::GLFunctions::vertexBindingDivisor |
ptr_glVertexP2ui clan::GLFunctions::vertexP2ui |
ptr_glVertexP2uiv clan::GLFunctions::vertexP2uiv |
ptr_glVertexP3ui clan::GLFunctions::vertexP3ui |
ptr_glVertexP3uiv clan::GLFunctions::vertexP3uiv |
ptr_glVertexP4ui clan::GLFunctions::vertexP4ui |
ptr_glVertexP4uiv clan::GLFunctions::vertexP4uiv |
ptr_glViewport clan::GLFunctions::viewport |
ptr_glViewportArrayv clan::GLFunctions::viewportArrayv |
ptr_glViewportIndexedf clan::GLFunctions::viewportIndexedf |
ptr_glViewportIndexedfv clan::GLFunctions::viewportIndexedfv |
ptr_glWaitSync clan::GLFunctions::waitSync |
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