namespace efl { namespace canvas { 
inline ::efl::eolian::return_traits< ::evas::canvas3d::Scene>::type Scene3d::scene3d_get() const
{
    ::Evas_Canvas3D_Scene* __return_value =  ::efl_canvas_scene3d_get(this->_eo_ptr());
   return ::efl::eolian::convert_to_return< ::efl::eolian::return_traits< ::evas::canvas3d::Scene>::type>(__return_value);
}
inline ::efl::eolian::return_traits<void>::type Scene3d::scene3d_set( ::efl::eolian::in_traits< ::evas::canvas3d::Scene>::type scene) const
{
    ::efl_canvas_scene3d_set(this->_eo_ptr()
      ,  ::efl::eolian::convert_to_c< ::Evas_Canvas3D_Scene*,  ::efl::eolian::in_traits< ::evas::canvas3d::Scene>::type>(scene));
}
} } 
namespace eo_cxx {
namespace efl { namespace canvas { 
inline ::efl::eolian::return_traits< ::evas::canvas3d::Scene>::type Scene3d::scene3d_get() const
{
    ::Evas_Canvas3D_Scene* __return_value =  ::efl_canvas_scene3d_get(this->_eo_ptr());
   return ::efl::eolian::convert_to_return< ::efl::eolian::return_traits< ::evas::canvas3d::Scene>::type>(__return_value);
}
inline ::efl::eolian::return_traits<void>::type Scene3d::scene3d_set( ::efl::eolian::in_traits< ::evas::canvas3d::Scene>::type scene) const
{
    ::efl_canvas_scene3d_set(this->_eo_ptr()
      ,  ::efl::eolian::convert_to_c< ::Evas_Canvas3D_Scene*,  ::efl::eolian::in_traits< ::evas::canvas3d::Scene>::type>(scene));
}
inline efl::canvas::Scene3d::operator ::efl::canvas::Scene3d() const { return *static_cast< ::efl::canvas::Scene3d const*>(static_cast<void const*>(this)); }
inline efl::canvas::Scene3d::operator ::efl::canvas::Scene3d&() { return *static_cast< ::efl::canvas::Scene3d*>(static_cast<void*>(this)); }
inline efl::canvas::Scene3d::operator ::efl::canvas::Scene3d const&() const { return *static_cast< ::efl::canvas::Scene3d const*>(static_cast<void const*>(this)); }
} } }

