#ifndef _ELM_GENERAL_EOT_H_
#define _ELM_GENERAL_EOT_H_

#ifndef _ELM_GENERAL_EOT_TYPES
#define _ELM_GENERAL_EOT_TYPES

/** Data on the event when an Elementary policy has changed
 *
 * @ingroup Elm_Event
 */
typedef struct _Elm_Event_Policy_Changed
{
  unsigned int policy; /** the policy identifier */
  int new_value; /** value the policy had before the change */
  int old_value; /** new value the policy got */
} Elm_Event_Policy_Changed;

typedef struct _Elm_Gen_Item_Class_Functions
{
  Elm_Gen_Item_Text_Get_Cb text_get; /** Text fetching class function for
                                      * genlist/gengrid item classes. */
  Elm_Gen_Item_Content_Get_Cb content_get; /** Content fetching class function
                                            * for genlist/gengrid item classes.
                                            */
  Elm_Gen_Item_State_Get_Cb state_get; /** State fetching class function for
                                        * genlist/gengrid item classes. */
  Elm_Gen_Item_Del_Cb del; /** Deletion class function for genlist/gengrid item
                            * classes. */
  Elm_Gen_Item_Filter_Get_Cb filter_get; /** Filter seeking class function for
                                          * genlist/gengrid item classes. */
  Elm_Gen_Item_Reusable_Content_Get_Cb reusable_content_get; /** Reusable content get class function
                                                              * for gen item classes. */
} Elm_Gen_Item_Class_Functions;

/** Gengrid or Genlist item class definition.
 *
 * @ingroup Elm_Gen_Item
 */
typedef struct _Elm_Gen_Item_Class
{
  int version; /** Set by elementary if you alloc an item class using
                * elm_genlist/gengrid_item_class_new(), or if you set your own
                * class (must be const) then set it to
                * ELM_GENLIST/GENGRID_ITEM_CLASS_VERSION. */
  unsigned int refcount; /** Set it to 0 if you use your own const class, or
                          * its managed for you by class ref/unref calls. */
  Eina_Bool delete_me; /** Leave this alone - set it to 0 if you have a const
                        * class of your own. */
  const char *item_style; /** Name of the visual style to use for this item. If
                           * you don't know use "default". */
  const char *decorate_item_style; /** Style used if item is set to a decorate
                                    * mode. see
                                    * elm_genlist_item_decorate_mode_set() or
                                    * NULL if you don't care. currently it's
                                    * used only in genlist. */
  const char *decorate_all_item_style; /** Style to use when in edit mode, or
                                        * NULL if you don't care. Currently
                                        * it's used only in genlist. */
  Elm_Gen_Item_Class_Functions func; /** Set of callbacks */
} Elm_Gen_Item_Class;

/** See @ref Elm_Gen_Item_Class.
 *
 * @ingroup Elm_Gengrid_Item
 */
typedef Elm_Gen_Item_Class Elm_Gengrid_Item_Class;

/** See @ref Elm_Gen_Item_Class.
 *
 * @ingroup Elm_Genlist_Item
 */
typedef Elm_Gen_Item_Class Elm_Genlist_Item_Class;

/** Glob matching bitfiled flags.
 *
 * @since 1.11
 *
 * @ingroup Elm_Glob
 */
typedef enum
{
  ELM_GLOB_MATCH_NO_ESCAPE = 1 /* 1 << 0 */, /** Treat backslash as an ordinary
                                              * character instead of escape */
  ELM_GLOB_MATCH_PATH = 2 /* 1 << 1 */, /** Match a slash in string only with a
                                         * slash in pattern and not by an
                                         * asterisk (*) or a question mark (?)
                                         * metacharacter, nor by a bracket
                                         * expression ([]) containing a slash.
                                         */
  ELM_GLOB_MATCH_PERIOD = 4 /* 1 << 2 */, /** Leading  period in string has to
                                           * be matched exactly by a period in
                                           * pattern. A period is considered to
                                           * be leading if it is the first
                                           * character in string, or if both
                                           * ELM_GLOB_MATCH_PATH is set and the
                                           * period immediately follows a
                                           * slash. */
  ELM_GLOB_MATCH_NOCASE = 8 /* 1 << 3 */ /** The pattern is matched
                                          * case-insensitively. */
} Elm_Glob_Match_Flags;

/** Policy identifiers.
 *
 * @ingroup Elm
 */
typedef enum
{
  ELM_POLICY_QUIT = 0, /** under which circumstances the application should
                        * quit automatically. See also
                        * @ref Elm_Policy.ELM_POLICY_QUIT. */
  ELM_POLICY_EXIT, /** defines elm_exit() behaviour. See also
                    * @ref Elm_Policy.ELM_POLICY_EXIT.
                    *
                    * @since 1.8 */
  ELM_POLICY_THROTTLE, /** defines how throttling should work. See also
                        * @ref Elm_Policy.ELM_POLICY_THROTTLE
                        *
                        * @since 1.8 */
  ELM_POLICY_LAST
} Elm_Policy;

/** Possible values for the #ELM_POLICY_QUIT policy
 *
 * @ingroup Elm_Policy
 */
typedef enum
{
  ELM_POLICY_QUIT_NONE = 0, /** never quit the application automatically */
  ELM_POLICY_QUIT_LAST_WINDOW_CLOSED, /** quit when the application's last
                                       * window is closed */
  ELM_POLICY_QUIT_LAST_WINDOW_HIDDEN /** quit when the application's last
                                      * window is hidden
                                      *
                                      * @since 1.14 */
} Elm_Policy_Quit;

/** Possible values for the #ELM_POLICY_EXIT policy.
 *
 * @since 1.8
 *
 * @ingroup Elm_Policy
 */
typedef enum
{
  ELM_POLICY_EXIT_NONE = 0, /** just quit the main loop on elm_exit() */
  ELM_POLICY_EXIT_WINDOWS_DEL /** delete all the windows after quitting the
                               * main loop */
} Elm_Policy_Exit;

/** Possible values for the #ELM_POLICY_THROTTLE policy.
 *
 * @since 1.8
 *
 * @ingroup Elm_Policy
 */
typedef enum
{
  ELM_POLICY_THROTTLE_CONFIG = 0, /** do whatever elementary config is
                                   * configured to do */
  ELM_POLICY_THROTTLE_HIDDEN_ALWAYS, /** always throttle when all windows are
                                      * no longer visible */
  ELM_POLICY_THROTTLE_NEVER /** never throttle when windows are all hidden,
                             * regardless of config settings */
} Elm_Policy_Throttle;

/** Possible values for the #ELM_OBJECT_SELECT_MODE policy.
 *
 * @since 1.7
 *
 * @ingroup Elm_Object
 */
typedef enum
{
  ELM_OBJECT_SELECT_MODE_DEFAULT = 0, /** default select mode. Once an item is
                                       * selected, it would stay highlighted
                                       * and not going to call selected
                                       * callback again even it was clicked.
                                       * Items can get focus. */
  ELM_OBJECT_SELECT_MODE_ALWAYS, /** always select mode. Item selected
                                  * callbacks will be called every time for
                                  * click events, even after the item was
                                  * already selected. Items can get focus. */
  ELM_OBJECT_SELECT_MODE_NONE, /** no select mode. Items will never be
                                * highlighted and selected but the size will be
                                * adjusted by the finger size configuration.
                                * Items can't get focus. */
  ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY, /** no select mode with no finger size
                                        * rule. Items will never be highlighted
                                        * and selected and ignore the finger
                                        * size. So the item size can be reduced
                                        * below than the finger size
                                        * configuration. Items can't get focus.
                                        */
  ELM_OBJECT_SELECT_MODE_MAX /** canary value: any value greater or equal to
                              * ELM_OBJECT_SELECT_MODE_MAX is forbidden. */
} Elm_Object_Select_Mode;

/** Possible values for the #ELM_OBJECT_MULTI_SELECT_MODE policy.
 *
 * @since 1.8
 *
 * @ingroup Elm_Object
 */
typedef enum
{
  ELM_OBJECT_MULTI_SELECT_MODE_DEFAULT = 0, /** default multiple select mode */
  ELM_OBJECT_MULTI_SELECT_MODE_WITH_CONTROL, /** disallow mutiple selection
                                              * when clicked without control
                                              * key pressed */
  ELM_OBJECT_MULTI_SELECT_MODE_MAX /** canary value: any value greater or equal
                                    * to ELM_OBJECT_MULTI_SELECT_MODE_MAX is
                                    * forbidden. */
} Elm_Object_Multi_Select_Mode;

/**
 * @brief Line wrapping types. Type of word or character wrapping to use.
 *
 * See also @ref elm_entry_line_wrap_set, @ref
 * elm_popup_content_text_wrap_type_set, @ref elm_label_line_wrap_set.
 *
 * @ingroup Elm_Wrap
 */
typedef enum
{
  ELM_WRAP_NONE = 0, /** No wrap - value is zero. */
  ELM_WRAP_CHAR, /** Char wrap - wrap between characters. */
  ELM_WRAP_WORD, /** Word wrap - wrap in allowed wrapping points (as defined in
                  * the unicode standard). */
  ELM_WRAP_MIXED, /** Mixed wrap - Word wrap, and if that fails, char wrap. */
  ELM_WRAP_LAST
} Elm_Wrap_Type;

/** Focus directions.
 *
 * @ingroup Elm
 */
typedef enum
{
  ELM_FOCUS_PREVIOUS = 0, /** previous direction */
  ELM_FOCUS_NEXT, /** next direction */
  ELM_FOCUS_UP, /** up direction */
  ELM_FOCUS_DOWN, /** down direction */
  ELM_FOCUS_RIGHT, /** right direction */
  ELM_FOCUS_LEFT /** left direction */
} Elm_Focus_Direction;

/** Focus region show mode.
 *
 * @ingroup Elm_Focus_Region
 */
typedef enum
{
  ELM_FOCUS_REGION_SHOW_WIDGET = 0, /** As a widget. */
  ELM_FOCUS_REGION_SHOW_ITEM /** As an item. */
} Elm_Focus_Region_Show_Mode;

/** Focus Movement Policy.
 *
 * @since 1.10
 *
 * @ingroup Efl_Ui_Focus
 */
typedef enum
{
  EFL_UI_FOCUS_MOVE_POLICY_CLICK = 0, /** Move focus by mouse click or touch.
                                       * Elementary focus is set on mouse click
                                       * and this is checked at mouse up time.
                                       * (default) */
  EFL_UI_FOCUS_MOVE_POLICY_IN, /** Move focus by mouse in. Elementary focus is
                                * set on mouse move when the mouse pointer is
                                * moved into an object. */
  EFL_UI_FOCUS_MOVE_POLICY_KEY_ONLY /** Move focus by key. Elementary focus is
                                     * set on key input like Left, Right, Up,
                                     * Down, Tab, or Shift+Tab. */
} Efl_Ui_Focus_Move_Policy;

typedef enum
{
  ELM_APP_VIEW_STATE_UNKNOWN = 0,
  ELM_APP_VIEW_STATE_LIVE,
  ELM_APP_VIEW_STATE_PAUSED,
  ELM_APP_VIEW_STATE_CLOSED,
  ELM_APP_VIEW_STATE_SHALLOW
} Elm_App_View_State;

/** Modes of resetting a prefs widget. see elm_prefs_reset()
 *
 * @since 1.8
 *
 * @ingroup Elm_Prefs
 */
typedef enum
{
  ELM_PREFS_RESET_DEFAULTS = 0, /** reset to default values, declared in its
                                 * <b>.epb</b> file */
  ELM_PREFS_RESET_LAST /** prefs will keep a small history of changes, so this
                        *  resets back to last batch of changes on the UI
                        * elements. it does <b>not</b> work on autosave mode */
} Elm_Prefs_Reset_Mode;

/** Elm Prefs item types.
 *
 * @since 1.8
 *
 * @ingroup Elm_Prefs
 */
typedef enum
{
  ELM_PREFS_TYPE_UNKNOWN = 0,
  ELM_PREFS_TYPE_ACTION, /** action type, bound to button-like UI elements */
  ELM_PREFS_TYPE_BOOL, /** boolean type, bound to checkbox-like UI elements */
  ELM_PREFS_TYPE_INT, /** integer type, bound to spinner-like UI elements */
  ELM_PREFS_TYPE_FLOAT, /** floating point type, bound to spinner-like UI
                         * elements */
  ELM_PREFS_TYPE_LABEL, /** label type, bound to read-only, label UI elements
                         */
  ELM_PREFS_TYPE_DATE, /** date type, bound to date selection UI elements */
  ELM_PREFS_TYPE_TEXT, /** text type, bound to single-line, text entry UI
                        * elements */
  ELM_PREFS_TYPE_TEXTAREA, /** text area type, bound to multi-line, text entry
                            * UI elements */
  ELM_PREFS_TYPE_PAGE, /** page type, used to nest pages */
  ELM_PREFS_TYPE_RESET, /** values resetting trigger type, bound to button-like
                         * UI elements */
  ELM_PREFS_TYPE_SAVE, /** saving trigger type, bound to button-like UI
                        * elements */
  ELM_PREFS_TYPE_SEPARATOR, /** separator type, bound to separator-like UI
                             * elements */
  ELM_PREFS_TYPE_SWALLOW /** swallow type, bound to an empty 'spot' on the UI
                          * meant to receive and display external content */
} Elm_Prefs_Item_Type;

/** Slider's indicator visiblity mode.
 *
 * @since 1.13
 *
 * @ingroup Efl_Ui_Slider
 */
typedef enum
{
  EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_DEFAULT = 0, /** show indicator on mouse
                                                     * down or change in slider
                                                     * value */
  EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_ALWAYS, /** Always show the indicator.
                                                */
  EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_ON_FOCUS, /** Show the indicator on
                                                  * focus */
  EFL_UI_SLIDER_INDICATOR_VISIBLE_MODE_NONE /** Never show the indicator */
} Efl_Ui_Slider_Indicator_Visible_Mode;

/** Focus Autoscroll Mode
 *
 * @since 1.10
 *
 * @ingroup Efl_Ui_Focus
 */
typedef enum
{
  EFL_UI_FOCUS_AUTOSCROLL_MODE_SHOW = 0, /** Directly show the focused region
                                          * or item automatically. */
  EFL_UI_FOCUS_AUTOSCROLL_MODE_NONE, /** Do not show the focused region or item
                                      * automatically. */
  EFL_UI_FOCUS_AUTOSCROLL_MODE_BRING_IN /** Bring in the focused region or item
                                         * automatically which might invole the
                                         * scrolling. */
} Efl_Ui_Focus_Autoscroll_Mode;

/** Software cursor mode.
 *
 * @since 1.7
 *
 * @ingroup Efl_Ui
 */
typedef enum
{
  EFL_UI_SOFTCURSOR_MODE_AUTO = 0, /** Auto-detect if a software cursor should
                                    * be used (default). */
  EFL_UI_SOFTCURSOR_MODE_ON, /** Always use a softcursor. */
  EFL_UI_SOFTCURSOR_MODE_OFF /** Never use a softcursor. */
} Efl_Ui_Softcursor_Mode;


#endif

#endif
