#include <Morphology.h>
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| LeafCache (size_t n, TreeType &tree) |
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| ~LeafCache () |
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LeafType *& | operator[] (int offset) |
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void | clear () |
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void | setOrigin (const Coord &xyz) |
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void | scatter (int n, int indx) |
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template<int DX, int DY, int DZ> |
void | scatter (int n, int indx) |
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Word | gather (int n, int indx) |
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template<int DX, int DY, int DZ> |
Word | gather (int n, int indx) |
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void | scatterFacesXY (int x, int y, int i1, int n, int i2) |
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void | scatterEdgesXY (int x, int y, int i1, int n, int i2) |
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Word | gatherFacesXY (int x, int y, int i1, int n, int i2) |
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Word | gatherEdgesXY (int x, int y, int i1, int n, int i2) |
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§ LeafCache()
§ ~LeafCache()
§ clear()
§ gather() [1/2]
Word gather |
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int |
n, |
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int |
indx |
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inline |
§ gather() [2/2]
Word gather |
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int |
n, |
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int |
indx |
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) |
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inline |
§ gatherEdgesXY()
Morphology< TreeType >::Word gatherEdgesXY |
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int |
x, |
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int |
y, |
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int |
i1, |
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int |
n, |
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int |
i2 |
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) |
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inline |
§ gatherFacesXY()
Morphology< TreeType >::Word gatherFacesXY |
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int |
x, |
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int |
y, |
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int |
i1, |
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int |
n, |
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int |
i2 |
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) |
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inline |
§ operator[]()
§ scatter() [1/2]
void scatter |
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int |
n, |
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int |
indx |
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) |
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inline |
§ scatter() [2/2]
void scatter |
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int |
n, |
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int |
indx |
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) |
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inline |
§ scatterEdgesXY()
void scatterEdgesXY |
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int |
x, |
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int |
y, |
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int |
i1, |
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int |
n, |
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int |
i2 |
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) |
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inline |
§ scatterFacesXY()
void scatterFacesXY |
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int |
x, |
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int |
y, |
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int |
i1, |
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int |
n, |
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int |
i2 |
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) |
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inline |
§ setOrigin()
void setOrigin |
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const Coord & |
xyz | ) |
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inline |
§ acc
§ leafs
§ mask
§ offTile
§ onTile
§ origin
§ size
The documentation for this struct was generated from the following file: