#include "OgrePrerequisites.h"
#include "OgreLodStrategy.h"
#include "OgreSingleton.h"
#include "OgreNode.h"
Go to the source code of this file.
Classes | |
class | Ogre::AbsolutePixelCountLodStrategy |
class | Ogre::PixelCountLodStrategy |
Abstract base class for level of detail strategy based on pixel count approximations from bounding sphere projection. More... | |
class | Ogre::ScreenRatioPixelCountLodStrategy |
Namespaces | |
Ogre | |
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 9 2016 22:12:55