/*
 * Copyright (C)2005-2016 Haxe Foundation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

// This file is generated from mozilla\DOMMatrix.webidl line 16:0. Do not edit!

package js.html;

@:native("DOMMatrixReadOnly")
extern class DOMMatrixReadOnly
{
	var a(default,null) : Float;
	var b(default,null) : Float;
	var c(default,null) : Float;
	var d(default,null) : Float;
	var e(default,null) : Float;
	var f(default,null) : Float;
	var m11(default,null) : Float;
	var m12(default,null) : Float;
	var m13(default,null) : Float;
	var m14(default,null) : Float;
	var m21(default,null) : Float;
	var m22(default,null) : Float;
	var m23(default,null) : Float;
	var m24(default,null) : Float;
	var m31(default,null) : Float;
	var m32(default,null) : Float;
	var m33(default,null) : Float;
	var m34(default,null) : Float;
	var m41(default,null) : Float;
	var m42(default,null) : Float;
	var m43(default,null) : Float;
	var m44(default,null) : Float;
	var is2D(default,null) : Bool;
	var identity(default,null) : Bool;
	
	function translate( tx : Float, ty : Float, ?tz : Float = 0.0 ) : DOMMatrix;
	function scale( scale : Float, ?originX : Float = 0.0, ?originY : Float = 0.0 ) : DOMMatrix;
	function scale3d( scale : Float, ?originX : Float = 0.0, ?originY : Float = 0.0, ?originZ : Float = 0.0 ) : DOMMatrix;
	function scaleNonUniform( scaleX : Float, ?scaleY : Float = 1.0, ?scaleZ : Float = 1.0, ?originX : Float = 0.0, ?originY : Float = 0.0, ?originZ : Float = 0.0 ) : DOMMatrix;
	function rotate( angle : Float, ?originX : Float = 0.0, ?originY : Float = 0.0 ) : DOMMatrix;
	function rotateFromVector( x : Float, y : Float ) : DOMMatrix;
	function rotateAxisAngle( x : Float, y : Float, z : Float, angle : Float ) : DOMMatrix;
	function skewX( sx : Float ) : DOMMatrix;
	function skewY( sy : Float ) : DOMMatrix;
	function multiply( other : DOMMatrix ) : DOMMatrix;
	function flipX() : DOMMatrix;
	function flipY() : DOMMatrix;
	function inverse() : DOMMatrix;
	function transformPoint( ?point : DOMPointInit ) : DOMPoint;
	/** @throws DOMError */
	function toFloat32Array() : Float32Array;
	/** @throws DOMError */
	function toFloat64Array() : Float64Array;
}