#include <MyGUI_Any.h>
- Examples:
- Class Any usage.
Definition at line 63 of file MyGUI_Any.h.
§ Any() [1/4]
§ Any() [2/4]
§ Any() [3/4]
MyGUI::Any::Any |
( |
const Any & |
other | ) |
|
§ Any() [4/4]
template<typename ValueType >
MyGUI::Any::Any |
( |
const ValueType & |
value | ) |
|
|
inline |
§ ~Any()
§ castType()
template<typename ValueType >
ValueType* MyGUI::Any::castType |
( |
bool |
_throw = true | ) |
const |
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inline |
§ castUnsafe()
void * MyGUI::Any::castUnsafe |
( |
| ) |
const |
§ empty()
bool MyGUI::Any::empty |
( |
| ) |
const |
§ getType()
const std::type_info & MyGUI::Any::getType |
( |
| ) |
const |
§ operator=() [1/3]
template<typename ValueType >
Any& MyGUI::Any::operator= |
( |
const ValueType & |
rhs | ) |
|
|
inline |
§ operator=() [2/3]
§ operator=() [3/3]
Any & MyGUI::Any::operator= |
( |
const Any & |
rhs | ) |
|
§ swap()
Any & MyGUI::Any::swap |
( |
Any & |
rhs | ) |
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§ Null
The documentation for this class was generated from the following files: