42 const int pWidth,
const int pHeight,
45 const bool pInvisible);
241 const fg_image pImage,
const char* pTitle,
const bool pKeepAspectRatio);
255 const fg_chart pChart,
const char* pTitle);
315 FGAPI Window(
int pWidth,
int pHeight,
const char* pTitle,
316 const Window* pWindow=0,
const bool invisible =
false);
323 FGAPI Window(
const Window& other);
438 FGAPI void draw(
const Image& pImage,
const bool pKeepAspectRatio=
true);
481 FGAPI void draw(
int pRowId,
int pColId,
const Image& pImage,
const char* pTitle=0,
const bool pKeepAspectRatio=
true);
501 FGAPI void draw(
int pRowId,
int pColId,
const Chart& pChart,
const char* pTitle = 0);
FGAPI fg_err fg_set_window_position(fg_window pWindow, const int pX, const int pY)
Set the window origin of Window Object w.r.t screen origin.
FGAPI fg_err fg_create_window(fg_window *pWindow, const int pWidth, const int pHeight, const char *pTitle, const fg_window pShareWindow, const bool pInvisible)
Create a Window object.
FGAPI int gridCols() const
FGAPI fg_err fg_hide_window(const fg_window pWindow)
Hide the Window.
void * fg_chart
Definition: defines.h:42
FGAPI long long display() const
Get Native Window display handle.
FGAPI void setPos(int pX, int pY)
Set the start position where the window will appear.
FGAPI fg_err fg_get_window_width(int *pWidth, const fg_window pWindow)
Get the width of Window.
FGAPI long long context() const
Get rendering backend context handle.
FGAPI bool close()
Check if the window is ready for close.
FGAPI void hide()
Hide the window.
FGAPI fg_err fg_swap_window_buffers(const fg_window pWindow)
Swap back buffer with front buffer.
FGAPI void show()
Show the window if hidden, otherwise no effect.
fg_color_map
Color maps.
Definition: defines.h:127
FGAPI void makeCurrent()
Make the current window's rendering context active context.
FGAPI fg_err fg_setup_window_grid(int pRows, int pCols, fg_window pWindow)
Setup grid layout for multiple view rendering on Window.
FGAPI void setSize(unsigned pWidth, unsigned pHeight)
Set the size of the window programmatically.
FGAPI void draw(const Image &pImage, const bool pKeepAspectRatio=true)
Render an Image to Window.
FGAPI void grid(int pRows, int pCols)
Setup grid layout for multivew mode.
#define FGAPI
Definition: defines.h:28
FGAPI fg_err fg_save_window_framebuffer(const char *pFullPath, const fg_window pWindow)
Save the current frame buffer to a file at provided path.
FGAPI fg_err fg_show_window(const fg_window pWindow)
Show the Window.
FGAPI fg_err fg_get_window_display_handle(long long *pDisplay, const fg_window pWindow)
Get the display device handle of Window.
FGAPI fg_err fg_draw_chart_to_cell(const fg_window pWindow, int pRowId, int pColId, const fg_chart pChart, const char *pTitle)
Render given chart to Window's particular sub-view.
Font object is essentially a resource handler for the specific font you want to use.
Definition: font.h:76
FGAPI fg_err fg_get_window_grid(int *pRows, int *pCols, const fg_window pWindow)
Get the window's grid size.
FGAPI fg_err fg_make_window_current(const fg_window pWindow)
Make the window's backend specific context the active context in given thread.
FGAPI fg_err fg_close_window(bool *pIsClosed, const fg_window pWindow)
Check if the Window is closed.
FGAPI int gridRows() const
FGAPI fg_err fg_set_window_font(fg_window pWindow, fg_font pFont)
Set font object to be used by Window Object.
void * fg_image
Definition: defines.h:43
FGAPI void setFont(Font *pFont)
Set font to be used by the window to draw text.
FGAPI void swapBuffers()
Swaps background buffer with front buffer.
fg_err
Definition: defines.h:49
Chart is base canvas where other plottable objects are rendered.
Definition: chart.h:226
FGAPI fg_err fg_set_window_colormap(fg_window pWindow, const fg_color_map pColorMap)
Set the colormap to be used by the Window Object.
FGAPI fg_err fg_set_window_title(fg_window pWindow, const char *pTitle)
Set the title of Window Object.
void * fg_font
Definition: defines.h:41
FGAPI void saveFrameBuffer(const char *pFullPath)
Save window frame buffer to give location in provided image format.
FGAPI void setTitle(const char *pTitle)
Set the window title.
FGAPI ~Window()
Window Destructor.
FGAPI fg_err fg_draw_chart(const fg_window pWindow, const fg_chart pChart)
Render given chart to Window.
Image is plain rendering of an image over the window or sub-region of it.
Definition: image.h:164
FGAPI fg_err fg_destroy_window(fg_window pWindow)
Destroy Window Object.
Window is where other objects such as Images, Plots etc.
Definition: window.h:296
FGAPI fg_err fg_get_window_context_handle(long long *pContext, const fg_window pWindow)
Get the backend specific context handle of Window.
void * fg_window
Definition: defines.h:40
FGAPI fg_err fg_set_window_size(fg_window pWindow, const unsigned pWidth, const unsigned pHeight)
Set the window dimensions of Window Object.
FGAPI fg_err fg_get_window_height(int *pHeight, const fg_window pWindow)
Get the height of Window.
FGAPI fg_err fg_draw_image_to_cell(const fg_window pWindow, int pRowId, int pColId, const fg_image pImage, const char *pTitle, const bool pKeepAspectRatio)
Render given image to Window's particular sub-view.
FGAPI fg_err fg_draw_image(const fg_window pWindow, const fg_image pImage, const bool pKeepAspectRatio)
Render given image to Window.
FGAPI void setColorMap(ColorMap cmap)
Set the colormap to be used for subsequent rendering calls.